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j2me 3D Engine
- 这是一个用J2ME写的一个手机上面用的3D游戏引擎,里面有M3G的一些实现细节。-use J2ME wrote a cell phone with 3D game engine, which has achieved some M3G details.
ACM国产凌凌发(008)系列3D游戏(MFC)
- “国产凌凌發(008)” 3D 系列游戏 本软件基于微软VC 6.0(MFC)为开发工具,运用了3D STATE最新的图形 引擎3D STATE engine API Version 6.0和声效引擎FireMOD(FMOD) 3.32。 具有艺术级的画面质量和动感的声音效果,能够设计出功能强大、娱乐性较 高的3D游戏来。同时本软件为开源软件,可到作者主页自由下载源代码。-"homemade Lingling made (008),&q
3d引擎代码
- 3D引擎代码,用于3d编程,具体内容见包里-3D engine code for the 3d programming, the specific content of the bag
3d engine
- 3d Engine
用C#写的3D的XNA游戏引擎
- 一个用C#写的3D的XNA游戏引擎,目前此引擎已经应用于多个成熟和商用的游戏中。,Writing a C# using the XNA Game of the 3D engine, this engine has been applied to the current number of sophisticated and commercial games.
Wild 《3D Engine Design》的随书源代码
- 《3D Engine Design》的随书源代码,包含完整的3D引擎的源代码
Exo.zip C#封装的OpenGL 3D游戏引擎
- C#封装的OpenGL 3D游戏引擎,C# Package of OpenGL 3D game engine
real-time_Rending_technique.ra
- 3D游戏:实时渲染与软件技术一书的源代码,包含了Fly3D 3D 实施引擎API,3D game: real-time rendering technology and software source code book, including the implementation of Fly3D 3D engine API
OgreSDKSetup1.6.0RC1_VC90
- OGRE(Object-Oriented Graphics Rendering Engine,即:面向对象图形渲染引擎)是一个用C++开发的面向场景、非常灵活的3D引擎,它旨在让开发人员更容易、更直接地利用硬件加速的3D图形系统开发应用。这个类库隐藏了底层系统库(如:Direct3D和OpenGL)的所有细节,提供了一个基于世界对象和其他直观类的接口。 这是最新版的1.6版本SDK。-OGRE (Object-Oriented Graphics Rendering Engine, namel
3D.Game.Engine.Architecture
- 非常经典的一本3D引擎开发方面的书,作者写书时是基于他自己开发的wildmagic引擎,非常具有实用性-Is a classic 3D engine in the development of the book, the author is writing a book based on his own wildmagic development engine, very practical
3D Game Engine Design Source Code
- 《3D游戏引擎设计》的源码- 3D game engine design of the source
3D.Game.Engine.Programming.Update
- 3D Game Engine Programming一书源代码中更新的部分,以及相关章节的更正和升级文件。-3D Game Engine Programming book source code to update the part, as well as the relevant sections of the corrections and updates.
3D-Reservoir
- 水库淹没三维模型,基于ArcGIS Engine开发-Three-dimensional model of reservoir inundation, based on ArcGIS Engine Development
NDS3D
- NDS的一个3D引擎,里面包含了一个赛车的demo-NDS, a 3D engine, which includes a demo car
DesignandArchitecture
- 3d 引擎的设计以及构建,本文简单精炼,很适合新手学习-3d engine design and construction of simple and refined in this article, it is suitable for novices to learn
3D-engine
- 3D引擎场景管理,介绍游戏引擎中的数据管理和组织-3D engine scene management, introduced the game engine data management and organization
3d-Engine
- 以前写的3D绘制引擎,采用了和DirectX 10相似的设计-a simple 3d engine source code written by myself, Reference DirectX 10 interface design。
3d-engine-Program-Flowchart
- 3d engine program flowchart
SUN-3D-Engine
- SUN online 3D Engine
Introduction to 3D Game Programming with DX9
- Introduction to 3D Game Programming with DirectX 9.0