搜索资源列表
SnowSystem
- 3D游戏程序设计入门14章源码-雪景系统-Introduction to 3D Game Programming Chapter 14 source code- Snow Systems
JainaSourceCode
- 3D游戏展示程序,加开发引擎源代码,简单而实用-3D game display process, plus the development of the engine source code, simple and practical
BookCode
- 3D游戏程序设计入门代码分享,帮帮忙,我需要分来下载东西啊-3D game programming entry code-sharing, help out, I need points to download things ah
3D_Engine_opengl
- 基于opengl的3D游戏引擎代码 包含 GUI界面管理模块窗口引擎模块粒子特效模块输入系统模块 消息管理模块 音频管理模块 游戏场景模块 资源管理模块-Based on the 3D game engine opengl code contains GUI interface management module window particle effects engine module module module input system management module audio mes
tankJ3D
- 基于java 3d 编写的坦克小游戏。是学习j3d的不错的例子-Prepared based on java 3d game tanks. Is to learn from the good example j3d
texLand3D
- Pro Java 6 3D Game Development 中的源代码。3D 动画。-Pro Java 6 3D Game Development in the source code. 3D animation.
rmapc.v0.4
- 3D游戏开发需要用到BSP树来经行场景渲染的管理。本代码包含完整的BSP及文件生成实现-3D game development needed to BSP tree rendering scenes by line management. The code contains the complete realization of BSP and documents generated
csSimplesource
- 场景精美的 3D 第一视角射击游戏(类似于 CS),3D 行动演示,采用 iRender 3D 游戏引擎-Exquisite scenes perspective of the first 3D shooting game [similar to CS], 3D action demo, using iRender 3D game engine
sya
- <1>学习3D中的地形.pdf <2>Mathematics.for.3D.Game.Programming.and.Computer.Graphics.2E.July.2005.pdf <3>向量在游戏中的应用.pdf <4>3D-Math-Primer for graphics and game development.pdf 这我所找到相关游戏开发过程,可能遇到的3d游戏方面数学上的资料!-< 1> Study of
MyMaze3D
- J2ME 3D 第一人称射击迷宫类手机游戏源码。-J2ME 3D first-person shooter cell phone game maze source category.
Poolcode
- 3D台球游戏,功能完整,代码完整,需要的同学可以下载进去学习-3D Billiards Game, functional integrity, code integrity, and required the Student can be downloaded into the study ~ ~
Chap13
- 3D游戏编程 第13章 Web3D:采用Direct3D实现Web3D-3D Game Programming Chapter 13 Web3D: using Direct3D implementation
Chap05
- 选自《3D游戏编程》第5章 实战例题:3D编程技术的实战例题, 包括基于单色多边形的绘图技巧,多重纹理的合成方法,光影贴图:运用多纹理技巧实现模拟光照,广告牌,法线贴图,阶层体系:3D数据的基本处理方式,动画,和蒙皮。-Selected from the " 3D Game Programming" Chapter 5 actual example: 3D programming examples of actual combat, including single-color
Chap12
- 《3D游戏编程》随书光盘 12章: 设计阴影的多种技巧, 有详细源代码, 包括平面阴影, 投影阴影及阴影体技巧。-" 3D Game Programming" book with CD-ROM Chapter 12: Design a shadow of a wide range of skills, there is a detailed source code, including the plane the shadow of the shadow and the sha
focus.on.3D.terrain
- 国外著名的游戏编程书籍及其附带源码,教您如何详细的设置光照和纹理来渲染整个地形。值得借鉴-Game Programming famous book and its accompanying source code to teach you how to set up a detailed rendering light and texture to the whole terrain. Be used for reference
Camera
- 完成一个三维游戏引擎及场景的设计,包含以下功能特性: 一个既包含室内场景又包含户外场景的较为复杂的游戏地图,以及逼真绚丽的静态光影效果 丰富的动态实体及特效,例如流动的云彩、火把、计算机屏幕、超现实武器等等 稳定的引擎内核,其碰撞系统能够检测游戏者、实体和静态场景之间的碰撞,并具有较强的可扩充性 较强的可玩性,允许游戏者在场景中行走、跳跃、匍匐,甚至自动爬上楼梯和斜坡、越过地面上的小障碍物
OpenGL3D
- 唐明里的OpenGL编3D游戏实例源代码-Tang' s OpenGL for 3D game code example
3d_engine.
- 3d游戏引擎本.本资源由源码天空搜集整理,本站不承担任何技术及版权问题。-3d game engine
BillboardDemo
- Visual C++/DirectX9 3D游戏开发引导的一个公告板例子-Visual C++/DirectX9 3D game development as a guiding example of bulletin board
SkyDemo2
- Visual C++/DirectX9 3D游戏开发引导的一个天空盒例子-Visual C++/DirectX9 3D game development as a guiding example of the sky box