搜索资源列表
3DSjiazai
- 3ds文件加载的源码 可运行 vc环境-3ds file to load the source environment to run vc
MD2File
- OpenGL,MD2文件的读取,3DS文件的载入等,可以观看各个动作,按帧播放-OpenGL, MD2 file to read, 3DS file loading, etc., you can watch every move by frame playback
3ds_format
- 3ds file format for 3ds Max
Programming_With_3DSSDK
- 《如何使用3DS SDK开发程序》。一本介绍如何使用3ds max sdk开发3ds max插件的书,对游戏开发人员也是很有帮助的-<Programming With 3DS SDK>
My3DS
- 3DS文件读取程序,对新手有很好的参考价值,在我本地编译通过,为了节约空间删掉了项目文件,下载后须建个项目,导入源文件和头文件可编译。-3DS file read program, the novice is a good reference value, in my local compile, in order to save space to delete the project file, download to build a project, import the source fi
3ds_load_a_model
- An example how to load a 3ds max model into c-An example how to load a 3ds max model into c++
openglloader
- a 3D file loader with opengl, 3ds, vef, dat, v3d are supported, sample data code included.
Delphi_3DS_Model_operational_implementation_code.r
- Delphi 3DS Model operational implementation codeDelphi 3DS模型操作实现代码 -Delphi 3DS Model operational implementation code
3dsmax7
- 3ds max 7中文版标准教程,有300章pdg格式的文档,便于学习使用3ds max 。-Chinese version of the standard 3ds max 7 tutorials, there are 300 chapters pdg format, ease of learning to use 3ds max.
[AutoDesk.3DS.Max.2010.Autodesk.3Ds.MAX.2010-32bit
- [AutoDesk.3DS.Max.2010.官方简体中文版].Autodesk_3DS_Max_2010_Simplified_Chinese_WIN_32_Trial.exe-AutoDesk.3DS.Max.2010.Autodesk_3DS_Max_2010_Simplified_Chinese_WIN_32_Trial.exe
openGl3D
- opengl实现3ds模型的加载,编程通过,可以实现3ds模型的动态加载与交互操作。-opengl 3ds model to achieve the loading, programming by, 3ds model can dynamically load and interoperability.
OpenGL3dsLoad
- opengl 3ds 文件的载入,将3ds运动物体在一个窗口显示-a 3ds loader, and display the moving 3ds object in a window
glNewtonScene3DS
- oxNewton example showing the ability to load 3ds scenes.
3ds-format
- 3ds格式文件的说明文档,帮助理解读取3ds格式的文件-3ds format
GLC_lib_src_2.0.0
- GLC_lib is a C++ library for high performance 3D application based on OpenGL and QT4 GUI. Some GLC_lib features : Supported file format : 3DS, OBJ, COLLADA, 3DXML, OFF, STL. Easy view manipulation, Level of detail, shaders...
opengl-3ds
- 通过建立一个MFC工程来介绍OpenGL的相关知识,将3ds导入opengl-opengl and 3ds
3dsloader
- 3ds loader for opengl visual c-3ds loader for opengl visual c++
3DS-file-introduce
- 3DS file format introduce.
3DS-File-Loader
- 将3D文件导入OPENGL源代码,为以后的编程提供方便-OPENGL 3D files into the source code to facilitate programming for the future
Chapter01
- \3DS File Loader--- --演示3DS模型的读入方法一 \3DS gl Loader--- ----演示3DS模型的读入方法二 \ASE File Loader--- --演示ASE模型的读入方法 \MD2 File Loader--------演示MD2模型的读入方法 \MD3 File Loader--------演示MD3模型的读入方法 \MS3D File Loader-------演示MS3D模型的读入方法 \OBJ File Loa