搜索资源列表
channel_simulation
- 实现了瑞丽分布信道,来斯信道分布和阴影衰落信道的仿真-Ruili achieved distribution channel to channel distribution and Adams shadow fading channel simulation
SSDT-Shadow-Hook
- Hook 了以下函数: NtUserFindWindowEx FindWindow NtUserGetForegroundWindow GetForegroundWindow NtUserQueryWindow GetWindowThreadProcessId NtUserWindowFromPoint WindowFromPoint NtUserBuildHwndList EnumWindows NtUserSetWindowLong SetWindowLong
yyqc
- 采用RGB模型进行阴影的检测与去除。能够显示前景、背景、去除阴影后的运动目标-RGB model with shadow detection and removal. To show foreground, background, after the removal of shadows moving target
shadowremoval
- Shadow Removal from Images using an Improved Single Scale
shadowmenu_source
- 很酷的类似Visual Studio .net里的带阴影的菜单。-Very cool menu like the menu in Visual Studio .net which has shadow
shadoweffecttext
- 用GDI+的优秀图形输出功能可以非常方便的实现文字特效,其中一个带阴影的文字便是其中一例。 许多简单的文字特效只是简单的将文字用不同的颜色与不同的位置输出一次或多次,本文所讨论的阴影效果借助GDI+的反走样能力生成透明的阴影与半阴影。 这儿所述的方法先在绘图平面上绘制一个比预期小的文字。然后放大它。 步骤: -with outstanding graphics output function can be very easy to achieve text effects,
WIAMIS99-JSRM.pdf
- 一篇讲解运动检测去除阴影的文章,大家可以看看!-On a motion detection to remove the shadow of the article, we will look at!
cascaded_shadow_maps
- NVIDIA SDK10 shadow map GLSL OpenGL
Study.on.License.Plate.Segmentation.Based.on.Color
- 智能运输系统中车牌识别技术得到了广泛应用 , 车牌分割是车牌识别的重要部分。基于彩色图像车牌分割与采用灰度图像车牌分割相比 , 可以有效消除阴影影响 , 同时车牌颜色也是车牌识别的一个参数。颜色分类处理使用特征函数 , 可以减少颜色坐标转换运算 , 提高颜色分类速度。文中详细讨论中国车牌特征 , 给出车牌分割详细步骤。车牌 区域判别采用信息融合技术。车牌倾斜矫正结合车牌倾斜特点 , 提出快速算法。-Intelligent Transport System in the license pla
volume_shade
- 使用DirectX9基于3D框架演示了地形,体阴影技术。-DirectX9-based framework for the use of 3D presentation of the terrain, physical shadow of technology.
OpenGL_Shade
- 用OpenGL和阴影体积法实现阴影 ?肙penGL和阴影体积法实现阴影-Using OpenGL and the realization of the shadow of the shadow volume method?肙penGL and the realization of the shadow of the shadow volume method
rgbhist
- Use the RGB mode to get a quick sense of which colors are present in particular highlight, shadow, and midtone regions. The LAB mode is more useful for determining the actual color balance of an image, but it is slower. -Use the RGB mode to get a q
shadowmap
- opengl编程指南的shadow map 源码-opengl programming guide shadow map source
light
- openGL的3D光照和阴影实现示例,以3D人物为例。-openGL for 3D light and shadow sample implementation to 3D figures as an example.
antiTX
- 1.恢复shadow ssdt 2.恢复 NtReadVirtualMemory NtWriteVirtualMemory NtOpenProcess NtOpenThread KiAttachProce-1.恢复shadow ssdt 2.恢复 NtReadVirtualMemory NtWriteVirtualMemory NtOpenProcess NtOpenThread KiAttachProcess
FHD_PAMI
- 去除彩色图像中的阴影,以便于图像分割,物体识别以及跟踪-To remove the shadow of color images in order to facilitate the image segmentation, object recognition and tracking
TRshadow
- 历史上阴影检测算法的归纳总结,对初学和使用阴影检测很有帮助- The history of the shadow detection algorithm summary of the learning and use of shadow detection very helpful
Shadow
- Shows how to add shadow to form without using any subclassing. All using WinAPIs. Just 8 Lines of code. This file came from Planet-Source-Code.com...the home millions of lines of source code You can view comments on this code/and or vote on it at
rentigenzong
- 人体跟踪源代码,有运动检测和跟踪结果。其中运动检测中有背景减法,二值化,性态滤波,纵向投影,横向投影,除去影子,新纵投影-Human tracking the source code, there are motion detection and tracking results. Motion detection in which the background subtraction, binarization, and homomorphic filtering, vertical proj
PSSM4u
- PSSM(Parallel-Split Shadow Maps)阴影算法C#源码-PSSM(Parallel-Split Shadow Maps)Shadow algorithm C# source code