搜索资源列表
Texture
- 能够创建4个方向的灰度共生矩阵,并且计算能量、熵、对比度和相关性四种特征-Creating four directions can be achieved GLCM , and calculate the energy , entropy, contrast, and correlation characteristics of four kinds of mean
GLMCandLBPextraction
- 第一个程序提取了图像灰度级为64的灰度共生矩阵,并计算了能量,熵,对比度,相关性,逆差矩这5个参数.第二个程序可以提取彩色图像的LBP纹理特征,可以提取采样点为8、16、24的统一模式(u2)、旋转不变模式(ri)、统一旋转不变模式(riu2)的LBP值。-The first program to extract a grayscale image GLCM 64, and calculate the energy, entropy, contrast, correlation, inverse
Texture_seg
- 使用纹理特征对图像进行分割,使用两种纹理提取方法:灰度共生矩阵与灰度直方图求均值方差、熵和能量。-Use of texture features for image segmentation, texture extraction using two methods: GLCM and histogram averaging variance, entropy and energy.
qaonui
- 这是第二能量熵的matlab代码,解耦,恢复原信号,经典的灰度共生矩阵纹理计算方法。- This is the second energy entropy matlab code, Decoupling, restore the original signal, Classic GLCM texture calculation method.
naoqang_v13
- 经典的灰度共生矩阵纹理计算方法,这是第二能量熵的matlab代码,使用起来非常方便。- Classic GLCM texture calculation method, This is the second energy entropy matlab code, Very convenient to use.
huidu
- 将RGB图像转化成灰度图像,并利用灰度共生矩阵计算熵特征图像。-RGB image is converted to grayscale images, and calculate the entropy feature image use GLCM.
kaitui_v32
- 能量熵的计算,是国外的成品模型,经典的灰度共生矩阵纹理计算方法。- Energy entropy calculation, Foreign model is finished, Classic GLCM texture calculation method.
ningqan
- 混沌的判断指标Lyapunov指数计算,能量熵的计算,经典的灰度共生矩阵纹理计算方法。- Chaos indicator for Lyapunov index calculation, Energy entropy calculation, Classic GLCM texture calculation method.
kenhie_v56
- 基于负熵最大的独立分量分析,经典的灰度共生矩阵纹理计算方法,能量谱分析计算。- Based on negative entropy largest independent component analysis, Classic GLCM texture calculation method, Energy spectrum analysis and calculation.
pun-eu27
- 模拟数据分析处理的过程,能量熵的计算,经典的灰度共生矩阵纹理计算方法。- Analog data analysis processing, Energy entropy calculation, Classic GLCM texture calculation method.
Cloud-detection-
- 首先使用灰度共生矩阵提取图像纹理特征,之后使用灰度共生矩阵的熵值与相关性系数作为纹理参数,用k-means聚类算法实现遥感图像的云检测-First of all, the gray co-occurrence matrix is used to extract the image texture features, then the entropy and correlation coefficients of the GLCM are used as texture parameters, a
rdkvr
- 基于负熵最大的独立分量分析,经典的灰度共生矩阵纹理计算方法,多姿态,多角度,有不同光照。- Based on negative entropy largest independent component analysis, Classic GLCM texture calculation method, Much posture, multi-angle, have different light.