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jealousG
- DOS下宝石游戏,左右可以移动宝石,上下可以变化宝石-DOS gem game, so can move the gems, from top to bottom can change gem
gemsv
- Graphics Gems 5 source code
GPU_1
- GPU精粹1,介绍GPU图像处理技术的书籍。-GPU Gems 1, introduce the books of GPU image processing technology.
chap2
- opengl编程精粹 光盘内容 第2章-Chapter 2 of the opengl Programming Gems contents of the disc
chap3
- opengl编程精粹 配套 光盘内容 第3章源码-Chapter 3 of the opengl Programming Gems contents of the disc
Typing-game
- 编程精粹 编写高质量c语言代码 编程规范-Programming Gems to write high-quality c language code programming specification
zajiyuanjianbaoshi
- 有m排n列的柱桩,每一排的柱桩从左向右标号为1,2,…,n,且在每个柱桩上预先放好价值不一样的宝石。现在有位杂技演员从第一排的第1号柱桩开始跳跃,每次都必须跳到下一排的柱桩上,且每次跳跃最多只能向左或向右移动一个桩子。也就是说如果现在杂技演员站在第j号桩上,那么他可跳到下一排的第j号桩上,也可跳到下一排的第j-1 (if j>1)或者 j+1 (if j<n) 号桩上,并得到桩上的宝石。计算出一条最佳的跳跃顺序,使杂技演员获得的宝石的总价值最大。-With m rows and n
sgems-2.1_installer
- S-GeMS(Stanford Geostatistical Modeling Software)是Nicolas Remy在斯坦福大学油藏预测中心(SCRF:The Stanford Center for Reservoir Forecasting)开发的一套开源地质建模及地质统计学研究软件。-S-GeMS (Stanford Geostatistical Modeling Software) is Nicolas Remy Reservoir Prediction Center at Sta
AnQiSkill
- 用于墨湘全暗器招式自动增加高攻击宝石(需要技能全完)-MoSiang full Shader moves for automatic increase high attack gems (all the skills needed END)
BaoShi
- 消除宝石游戏,实现了基本功能,希望大家喜欢我的作品-Eliminate gems games, achieve the basic functions, I hope you like my work
HW2_B9929020
- To simplify the drawing for now, we use circles as gems. For drawing circles or any other primitives, we just need to call the Draw method on our surface with the primitive as a parameter (in our case an Ellipse with the same width and height), the C
lading
- 拉丁矩阵问题: 现有N种不同形状的宝石,每种宝石有足够多颗。欲将这些宝石排列成m行n列的一个矩阵,m<=n,使矩阵中每一行和每一列的宝石都没有相同形状。试设计一个算法,计算出对于给定的m和n,有多少种不同的宝石排列方案。 算法设计: 对于给定的m和n,计算出不同的宝石排列方案数。 -Latin matrix problem: Existing N different shapes of stones, each gem has enough teeth. The stone
paopaolua
- 一个游戏,弹跳可以走路,捡宝石来加分,碰到障碍物就会死亡-A game, bouncing can walk, pick up gems to add points, encounter obstacles will die
Region
- A region class based on the paper Scanline Coherent Shape Algebra by Jonathan E. Steinhart the book Graphics Gems II . -A region class based on the paper Scanline Coherent Shape Algebra by Jonathan E. Steinhart the book Graphics Gems II .
王敬贤-SA16168143-第5次作业
- 设计算法解决拉丁矩阵问题,将n种不同形状的宝石排列成m行n列的一个矩阵,每一行每一列的宝石都没有相同形状,求宝石排列方案数(Latin matrix design algorithm to solve the problem, the gem n different shapes arranged in m rows n columns of a matrix, each row of each column of gems don't have the same shape, strives
taibaoshi
- 主要针对六镜谐振腔激光器的模拟,包括:l1不同倍频晶体处腰斑;倍频晶体处腰斑及L1不同钛宝石腰斑比较。(The simulation of six mirror resonator laser is mainly focused on: waist spots at different frequency doubling crystals of L1; comparison of waist spots at different frequency crystals and L1 differ
GPU Computing Gems Jade Edition
- 关于GPU加速计算编程的书籍,很受欢迎,建议初学者阅读。(The books on GPU acceleration programming are very popular and are recommended for beginners to read.)
游戏编程精粹1(PDF+源代码)
- 中文名:游戏编程精粹 英文名:Game Programming Gems 作者:【美】Mark Deloura 内容简介:本书内容涉及游戏通用编程、数学技巧、人工智能、多边形技术、像素特效等内容,本书附录提供了矩阵工具库、文本工具库等工具,对照源码学习可以迅速提升你的游戏开发水平。