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Joystick.zip
- 二~六键游戏操纵杆(gamepad)控制程序
如何使用joystick
- 如何对游戏操纵杆进行控制,以及扑捉数据VB-how to joysticks for control, data capture and VB
XBCD_v40_src
- xbox game joystick driver.-driver.
SDL-1.2.9
- This the Simple DirectMedia Layer, a general API that provides low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D framebuffer across multiple platforms. -This the Simple DirectMedia Layer. a general API that pr
ex_joystick
- 这是一个关于一个无线通讯芯片的无线的joystick是用C51开发的-on a wireless communications chip wireless joystick is the development of the C51
my_joystick
- 这是用VC基于cserialport类的一个关于游戏手柄joystick的编程,可以实现对手柄的按键和摇杆的捕捉和控制。-This is based on VC cserialport kind of a handle on the game joystick programming can be realized by the butt rocker button and the capture and control.
joystick1130
- 关于游戏手柄的驱动编程,采用C语言,能用于一般的USB接口的游戏手柄,可生成TXT文件,描述游戏手柄当前状态-handle on the game-driven programming using C language, it can be used for general USB Joystick games, TXT documents can be generated to describe the current state of the game handle
target20060603
- This a USB core stack for the built-in USB device of LPC214x microcontrollers. It handles the hardware interface and USB enumeration/configuration. Also included are application examples like a USB joystick HID and USB serial port emul
Joystick
- 一个基于ActiveX的游戏手柄操控源码,源码支持Activex9.0B,更高的Activex版本请用.Net编译
DirectInput
- 個人開發,以 DirectInput 為基底包成的類別,可同時接收滑鼠、鍵盤、JOYSTICK等輸入裝置。
HW_FinalProject
- 這是一個OpenGL程式,而使用DirectInput來做鍵盤、滑鼠以及Joystick手把的控制
Joystick
- 这是Windows平台下游戏杆控制的程序,测试通过
KeyMapper
- DirectInput编程源代码,可以将鼠标、键盘和JoyStick按键进行映射,出就是重新定义各键的功能
stopwatch-src
- 计时器 Run mode: * - stop 0 - switch on backlight # - suspend/resume joystick - set next result 1-9 - set result for member with this number Inspect mode: *,#,0 - reset and start UP,LEFT - show previous result 1-9 - show resu
virtual-joystick-demo-master
- project for student joystick
dxjoystick
- joystick delphi demo 使用delphi 读取游戏手柄的范例程序。(Joystick Delphi demo uses Delphi to read the example of the game handle.)
NLDJoystick
- 使用delphi 读取joystick游戏手柄的源程序,包括win api的读取处理,很有效果,直接可以拿来用(Joystick using Delphi to read the source of the game handle, including win API read processing, very effective, can be used directly)
joystick-src
- c#编写的控制joystic的程序,其中有joystic接口库应有(The program written by c# to control Joystic)
joystick
- 当时做工业控制时写的一段c++与matlab混合编程的简单的双手柄读取代码 包括了最简单的坐标返回,需要其他功能时可以自己添加,(a simple Cpp-matlab joystick control program.)