搜索资源列表
NeHeTutorials
- NeHe Tutorials,opengl经典书籍 -NeHe Tutorials, opengl classic books
NeHe_OpenGL
- Nehe opengl的经典教程,通过对其的阅读,肯定会受益匪浅的。-Classic Nehe opengl tutorial, through their reading, and will definitely benefit from the.
NeHe.OpenGL.Tutorial.ChineseEdition
- 一本非常好的OpenGL入门书籍,通过这本书可以快速入门,掌握基本的操作。-OpenGL is a good entry-books, this book can be through the Quick Start, to master the basic operation.
01_BaseFrame
- OpenGL学习经典源代码,nehe上还没有做好这个资源的连接,要下的赶紧啊同志们-OpenGL source code to learn classical, nehe still not ready to connect the resources, it is necessary to hasten the comrades ah
opengl
- OpenGl的NeHe教程源码,详细介绍了OpenGl的一些基本功能-OpenGl source of NeHe tutorial, detailing some of the basic functions of OpenGl
Lesson36
- 使用Visual C++编写的OPENGL程序,NEHE的第三十六课源码-The use of Visual C++ to prepare the OPENGL procedures, NEHE source of the 36th Division
Nehe
- 一个图像编程的教程,这个教程为较详细的教程-Programming an image of the course, this module provides a more detailed OpenGL Tutorial
download
- nehe的opengl教程源码,找了好久才找到的,共享出来了
nehechm
- nehe的open gl完整电子书教程,chm版本,详细介绍了opengl的编程理念,有不少经典的例子-nehe的open gl完整教程,chm版本,详细介绍了opengl的编程理念,有不少经典的例子
OpenGL
- [NeHe.OpenGL.Tutorial][中文版.CKER翻译]-[NeHe.OpenGL.Tutorial] [Chinese version. CKER translation]
Fusion
- Opengl融合技术,改正了NEHE教程中融合一节的错误-Opengl fusion technology, fusion corrected NEHE a tutorial error
NeHeOpenGL
- Nehe s OpenGL教程最全版 1-48-nehe s OpenGL :Lesson1-Lesson48
nehe_lesson08.tar
- NeHe OpenGL Lesson 8: Blending (Python)
sphere
- pelles c平台下的nehe OpenGL教程值sphere-NeHe OpenGL tutorials sphere for pelles c
NeHe.OpenGL.Tutorial
- openGL教程的中文翻译教程,详细介绍了openGL的基础语法与知识-OpenGL Tutorial
Lesson06
- OPENGL NEHE教程第六课---纹理映射源代码-OPENGL NEHE 6th Division--- texture mapping tutorial source code
NeHeOpenGL(chinese)
- NeHe OpenGL 中文教程,还不错-NeHe OpenGL tutorials in Chinese, but also a good
NEHE
- OpenGL开发的入门代码,希望对你们有用,很基础的-The entry code for OpenGL developers
Nehe_OpenGL_Tutoral
- nehe opengl 教程加源码 opengl 新手最佳入门书籍-nehe opengl tutoral,the best book for the fresh man of opengl
Lesson06
- OpenGL学习的经典书籍nehe的源代码中第六课,纹理映射知识。在这一章我将教会你如何将一幅位图(bitmap)映射到正方体的六个面上去-OpenGL to learn the source code of the classic books nehe the sixth class, texture mapping knowledge. In this chapter I will teach you how to a bitmap (bitmap) mapped to the cube