搜索资源列表
my_joystick
- 这是用VC基于cserialport类的一个关于游戏手柄joystick的编程,可以实现对手柄的按键和摇杆的捕捉和控制。-This is based on VC cserialport kind of a handle on the game joystick programming can be realized by the butt rocker button and the capture and control.
joystick1130
- 关于游戏手柄的驱动编程,采用C语言,能用于一般的USB接口的游戏手柄,可生成TXT文件,描述游戏手柄当前状态-handle on the game-driven programming using C language, it can be used for general USB Joystick games, TXT documents can be generated to describe the current state of the game handle
JoyStick.rar
- 游戏手柄的接口程序,通过directX获取手柄的按键变化。,Gamestick the interface program through access to handle directX change the keys.
RotateAngle.rar
- 旋转按钮手柄控件,实现输出角度值的功能,可以更换图片变换出各种效果,Rotating the handle button controls, the realization of the output value of the function of the angle, you can replace the picture transform a variety of effects
joystick
- 游戏手柄编程,能够根据自己的需要设置参数,控制对象朝预定的目标前进-Gamestick programming, according to their own needs to set parameters to control the object towards the goal target
XBOXRumble
- 这是一个可以使微软xbox手柄在PC上具有振动功能的驱动程序,所以比须先安装XBOXPadDriver.rar后再安装此程序,同样,该程序的编译环境是WINDDK。-This is a Microsoft xbox can handle in the PC with a vibration function on the driver, so after than before the installation to install this program XBOXPadDriver.rar
ffjoystick4java
- 游戏手柄的驱动开发,可以支持力回馈,基于SDL,可以运行在linux、windows、mac主流平台。-Gamepad driver development, you can support for force feedback, based on SDL, can be run on linux, windows, mac major platforms.
gamepad
- 游戏手柄,空中鼠标硬件设计。 带g-senser和陀螺仪传感器。-Game controller, air mouse hardware design. With g-senser and gyro sensors.
Joystick
- 利用directinput 进行手柄的编程 为directx sdk里的例程 -joystick programming using directinput functions. It is the example in the directx SDK.
JoyStickApp
- 基于MFC的编程,实现游戏手柄的功能,适用性强,容易操作易实现-MFC-based programming, achieve gamepad functionality, applicability, easy to operate and easy to achieve
Myjoystick
- 游戏手柄编程,手柄的按键与摇杆移动按键的采集-The game controller programming
ball-game
- 用Python编的一个弹球游戏,通过手柄控制左右来使得小球不会掉下来,是一个很基础的游戏编程,能够帮助初学者来了解类与类的继承-Python is part of a pinball games, through the handle controlling the ball left and right to make will not fall, is a very basic game programming, can help beginners to understand the cl
shoubing
- 可以通过加速度传感器充当手柄,控制键盘方向键,用于赛车类小游戏的控制(The accelerometer can be used as a handle to control the keyboard direction keys, and is used for the control of racing games)
android-remote-control-computer
- 实现功能: 鼠标控制模式: 鼠标的移动 鼠标左键/右键点击 鼠标滑轮 文件的拖动 自定义音量键功能 键盘输入模式: 向电脑发送文字(中英) 回车 退格 以及DOS下的输入 电脑方向键的控制 WSAD模式 和 方向键模式 音量键可根据用户需求自定义设置功能 手柄控制模式: 横屏下 左边为控制方向 右边为操作 可自定义 左边控制方式为鼠标控制 和 键盘控制 右边 可自定义操作方式 技术点: 多线程+网络编程 JavaAPI的运用(调用操作系统事件) 手机端事件响应的运用