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- 该程序是算法分析与设计中的棋盘覆盖算法,C++环境下编写
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- 算法分析之棋盘覆盖问题(上机作业) c#图形界面-Algorithm analysis covering the board
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- 动态显示期盼覆盖的顺序,随即选择起始位置。用不同的颜色表示-Dynamic display look forward to covering the order, then choose the starting position. With different colors
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- 棋盘覆盖 有一特殊格和若干骨型 在规定区域用其他骨型将区域填满 而特殊格位置固定-Board covered with a special type of bone cell and a number of areas in the provision of regional use of other types of bone cells fill the position of special fixed
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- 使用MFC实现棋盘覆盖的演示,基本控件结合算法-Use MFC to cover the demonstration board, combined with the basic control algorithm
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- 棋盘覆盖的算法实现,主要使用递归,二分法实现,对算法的学习很有帮助-The chessboard coverage algorithm mainly use recursive dichotomy achieve, helpful learning algorithm