搜索资源列表
BSP-DEV
- 画家算法, 又称深度排序法。 1)将屏幕设成背景色,(2)把要画的物体(多边形)按其离开视点的从远到近排序。由此构成深度优先级表。然后从远到近画物体(多边形),近的就因为优先级高而覆盖远的多边形。由此可消隐。 -painter algorithm, the painter algorithm, known as the depth of sorting. 1) Screen into the background color, (2) to paint objects (Polygo
ligqt_ant
- 矩阵变换,投影,消隐,渲染(只是由光线与平面的夹角来确定平面的亮度-Matrix transformation, projection, blanking, rendering (just by light and plane Angle to determine the brightness of the plane
glxyter
- 此程序实现界面的闪烁与消隐,不错的源码 可以的-The program realization of interface of flashing and blanking, good source code can be