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DirectInput
- The problem with the IID_s is solved ! File-Structure: ~~~~~~~~~~~~~~~ DirectDraw.pas = DDraw.h + DVP.h (+ MultiMon.h) Direct3D.pas = D3D.h + D3DTypes.h + D3DCaps.h + D3DVec.inl + DXFile.h Direct3DRM.pas = D3DRM.h + D3DRMDef.h + D3DRMObj
clockctrl
- 实现direct3d 和vc设计,The realization of the game box roller to achieve the design direct3d and vc-Direct3d and vc designed to achieve, The realization of the game box roller to achieve the design direct3d and vc
d3des
- Direct3D capabilities include file.
toupper_1
- Direct3D driver interface (DirectX 7 version).
u_staging
- Direct3D 10 11 has no concept of transfers. Applications instead create resources with a STAGING or DYNAMIC usage, copy between them and the real resource and use Map to map the STAGING DYNAMIC resource.