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EditorSrc.rar
- RPG四大编辑器:场景/道具/角色/地图四大编辑器源代码 vc++ 6.0
screenEdit
- RPG游戏场景编辑器源代码,可以用于编辑RPG游戏的场景,供大家学习如何制作RPG游戏的场景工具-RPG game Scene editor source code, can be used for editing RPG game scenes for everyone to learn how to produce RPG game scene tools
RPGTool
- 一个2D游戏开发的编辑器源码。包括场景编辑,物品编辑,角色编辑。本站上传的该源码文档为2DGameRef-a 2D game development of the source code editor. Scenes include editors, articles editor, editorial role. Upload the site of the source document for two DGameRef
MapEdit
- 本人以前自己写的2D游戏编辑器,包含场景编辑,技能编辑,道具编辑,脚本编辑等
a15_3dedit
- 三维场景编辑器使用opengl+vc编程代码
3dwind2.0
- 更新了原来的OGRE场景编辑器,希望各位下载这个。
OgreStudio
- 一个基于OGRE3D引擎的场景编辑器,集成了编辑场景的所有功能,插件式材质编辑器、脚本编辑器等。
QXSceneEditor
- 基于Silverlight实现的简单游戏场景编辑器,平台:VS2008 sp1 + Silverlight3.0-Silverlight implementation based on a simple game scenario editor, platform: VS2008 sp1+ Silverlight3.0
terrainedit
- OGRE地图编辑器,适用ET ,OGREOPcode,已经调试通过,实现了简单的功能-OGRE map editor, for ET, OGREOPcode, has been commissioning through to achieve a simple function of
3DPlateBall
- 完全3D的打砖块,支持多种宝物,多种玩法以及超过30个精心设计的关卡。提供关卡编辑器和场景编辑器,用户能自已编辑关卡加入到关卡文件中。-The full 3D Arkanoid, support a variety of treasures, as well as a variety of games are played over 30 carefully designed levels. Provide the level editor and a scene editor, users c
EditorSrc
- RPG四大编辑器:场景/道具/角色/地图四大编辑器源代码 vc++ 6.0-RPG four big editors: Scene/stage prop/role/map four big editors sources code vc 6.0
GenEdit_Classic_058_Source
- 3D游戏场景编辑器,基于BSP技术,完整,可编译-3D game scene editor, based on the BSP technology, integrity, and can be compiled
swe3D
- 此为作者自主研发的3D引擎swe的一个简单的演示程序,主要用于演示引擎在制作地表、室外场景、rpg游戏等方面的功能。场景是通过引擎的场景编辑器做出来的。本程序中总共包含了两个场景的演示。 引擎是基于插件和LUA脚本的,附的源码包含了本演示相关的插件的源码。另外所有的“.sct”文件即是脚本文件,可以用记事本打开。-This is the author of self-developed 3D engine swe a simple demo program, mainly for dem
3dgame
- 用VC++编写的几款简单的3d游戏源代码! OpenGl 设计游戏 3D模型 动画模型 碰撞检测 场景编辑 -Using VC++, prepared by several simple games 3d source code! OpenGl game 3D model of the design model collision detection animation scene editor
2
- A14_3D场景编辑mouse opengl 3d 场景编辑-opengl 3d
my_xfile_test_3
- 最经典的学习OPENGL FK 骨骼动画源码.更多游戏编程相关内容,如场景导入和管理,碰撞和物理引擎,刚性动力学,IK动画,场景编辑器,T&L和可编程SHADER,特效等,都可依照此例为基础扩展下去.NEHE的教程只是一个个分散的历程,但自己亲自动手写引擎的话,最好有一个基础的稳定架构,此例作基础比较合适.-The most classic of learning OPENGL FK skeleton animation source, the original author along the
Irrlicht_Engine(zh_cn)
- Irrlicht是一款轻量级的 3D 引擎,引擎本身精简强悍,功能也齐全,并且有自己专用的场景编辑器;此pdf是Irrlicht的中文学习指南,对新手来说,入门快、学习快。-Irrlicht 3D Engine is a lightweight, powerful engine itself to streamline the functions are complete, and the scene has its own dedicated editor this pdf is the s
A13_3D
- A13_3D场景编辑,游戏教程,c++游戏教程-A13_3DA13_3DA13_3DA13_3DA13_3D
terrainedit
- 一款开源的游戏三维场景编辑工具~~~基于Qrge-An open source game three-dimensional scene editing tools ~ ~ ~ based on Qrge ~ ~ ~
Cocos2dx-QSanguosha
- 使用cocos2d-x 2.1.4 VS2012 cocostudio场景编辑器制作的三国杀登陆界面,添加了按钮的消息响应处理-Using cocos2d-x 2.1.4 VS2012 cocostudio scene editor making Three killed login screen, add a button message response handling