搜索资源列表
智能搜索-寻路演示
- 智能搜索-寻路演示-Intelligent Search-Routing demo
带自动寻路的推箱子游戏(VB)
- 带自动寻路的推箱子游戏
A-star A星寻路演示程序
- A星寻路演示程序,A*寻路算法在AStar.h中,使用的节点为Map.h中的Node Map类中NodeMap为节点图,寻路时只传节点地址-A Star pathfinding demo, A* pathfinding algorithm in AStar.h, the use of the nodes in the Node Map Map.h NodeMap class for the node graph, find its way only passing node address
GuiDiaplayMap
- 读取征途游戏的地图,显示能通过的区域,可以用来做自动寻路-Journey to read the game map showing through the area, can be used to make auto-Routing
labyrinth
- VC写的迷宫游戏,图形化界面,地图自动生成,拥有存读档,自动寻路,编辑地图等功能-VC wrote the maze game, a graphical interface, automatic map generation, have kept reading files, automatically find its way, edit map features such as
QQ_LianLianKan
- 仿QQ连连看单机版源码放出(附完整开发文档)。 本程序是使用著名的开源2D图形加速引擎HGE开发。 文档拥有详尽注释,包括每个文件的每个类、函数和变量。包括寻路算法等。 素材(纹理、音效)都是QQ连连看里的,仅供大家学习用。 附:右边栏的道具重列和提示可以无限次使用。-QQ Lianliankan stand-alone imitation source release (with full developer documentation). This procedure is
01Matthews
- 人工智能游戏编程真言一书附带的源码,这一章主要讲解A*寻路算法的原理和应用。这是第一个示例,很有参考意义。-AI Game Programming mantra source attached to a book, this chapter the main road on the A* search algorithm and application of the principle. This is the first example, very useful.
GameEngineFramework
- 实现游戏引擎的基本框架摄像头。地形渲染。A*算法,自动寻路。粒子系统-The realization of the basic framework of game engine camera. Terrain rendering. A* algorithm, automatic routing. Particle System
maze
- 自动生成迷宫,以及动态演示寻路算法,寓教于乐-Maze and dynamic display generation algorithm find its way, entertaining
Fun
- 游戏中的一个通用按钮框架和a*寻路算法。为目前在我的游戏中测试使用的-Games in a common framework and a* button wayfinding algorithm. In my game for the current test used
seek_path
- 此代码实现自动寻路功能,对研究怪物寻路算法的人很有帮助。
帝国时代寻路说明
- 帝国时代的寻路逻辑分析,很好的查考资料,方便大家学习(Implementing Coordinated Movement)
小地图点到目标寻路RayTest
- 小地图寻路,用射线点击小地图实现游戏对象移动(Small map search, and click on the map of the map to move the game object)
A星算法自动寻路
- A星寻路算法,用于游戏中自动寻路。它只是描述算法的原理,使你可以在进一步的阅读中理解其他相关的资料。(A star pathfinding algorithm for automatic pathfinding in games. It just describes the principles of the algorithm so that you can understand other relevant information in further reading.)
A星
- 完整的A星寻路实现效果展示,带有路径展示(Complete A star pathfinding to achieve the effect of display, with path display)
a星寻路
- 简单的2d游戏a星寻路算法 有实例地图文件 可以加密(The simple 2D game a star path finding algorithm has an instance map file to encrypt)
A
- 流放之路a星寻路 用于流放之路辅助的寻路(astar for Path of Exile)
Astart
- 应用于Unity的A星寻路算法,高效算法,建议学习(A star path finding algorithm applied to Unity)
E语言贪吃蛇源码及自动寻路
- E语言贪吃蛇源码及自动寻路,使用了超级模块8.0,感兴趣的朋友可以看看
unity自动寻路脚本
- unity自动寻路脚本,从官方案例中提取的核心代码,创建一个空物体,再创建四个子物体,制造指定路径。