搜索资源列表
XR_AI_Project2_v1
- 用人工智能方法编写的五子棋程序,使用了贪心算法等,运行速度很快,人工智能比较强大-using artificial intelligence methods to prepare the 331 procedures, the use of the greedy algorithm, running very fast, more powerful artificial intelligence
duo
- 名称叫做多边形游戏,是算法设计技巧与分析中经常会遇到的一类问题,主要是由贪心法来解决-Name of the game called the polygon is algorithm design techniques and analysis of a class of frequently encountered problems, mainly by the greedy method to solve
2120060366
- 基于贪心策略的五子棋人机对弈,简单的人机对弈,可以应付一下初级选手,算法还有很大改进空间,有兴趣的可以研究一下,有改进的话记得发我一份,一起研究-Gobang greedy strategy based on human-computer game, a simple man-machine game, players can cope with the initial look, there is still much room for improvement algorithm, inter
FiveQi
- 我写的五子棋人机对弈程序,开发环境是Code::Block8.02,是用的Win32 SDK编程,没用任何框架,所以其它开发环境应该把源文件加入工程就OK了,但是我没试过。核心算法参考了Zhong_Zw的程序,特此感谢。本来还想实现博弈树的算法,可是没有调试通过,就放弃了。使用的算法是贪心算法,还有随机算法。-I wrote the man-machine chess backgammon program development environment Code:: Block8.02, is
wuziqi
- 控制台编的五子棋游戏,用的贪心算法,AI不算太高,但希望对像我一样菜的同学有所启发-Console compiled 331 games, with the greedy algorithm
java_wuziqi
- 用java实现黑白棋的设计文档,AI的设计基于贪心算法。-Using java to achieve Riversi design document, the AI design is based on greedy algorithm.
SnakeGame
- 贪吃蛇,能完全实现贪吃蛇所有功能,训练了贪心算法-Snake, can fully realize all the features of the Snake, the training of the greedy algorithm. !
Gobang-with-java
- 用Java写的五子棋游戏,采用贪心算法实现了人机对弈,特点是高效迅速。-Gobang written in Java, the game implements simple man-machine chessing function with greedy strategy, it is characterized by it s computing rapid and efficient.
FiveChess
- 五子棋功能的简单实现 包括了界面的设计和贪心算法的实现整合 不完整-Wu zi qi programing
BlackAndWhite
- 黑白棋,总共分为四个等级,实现算法以贪心为主,以棋盘点权值辅助,以棋盘点预测所占优势做优化。-Reversi total is divided into four grades, with greedy algorithm mainly to assist the board point weights to do a predominance checkerboard prediction optimization.
wuziqisourceCode
- 五子棋实现,包含5个难度级别的功能,是学习贪心算法研究的最好例子-wuqizi shixian lei
黑白棋代码
- 黑白棋C++代码,写了一些简单的AI,(随机落子、一步贪心算法、二步贪心算法)