搜索资源列表
liezi_mhzs
- 这个不是同一款游戏的,需要进行微调。。。 模糊找色打怪-This is not the same game, and the need for fine-tuning. . . Daguai fuzzy looking color. .
findcolorandfightelementfuzzy
- 按键精灵9.0 区域模糊找色打怪演示脚本 很好的东西-9.0 Wizard button to find the color Daguai scr ipt fuzzy region
jul00
- 国外游戏开发者杂志2000年第七期配套代码,包含Brian Sharp的第一个关于模糊地面系列的安装版本和Jeff Lander的力量仿真器--Code of game development magazine in 2000 seventh issue,it including Brian Sharp`s first installation version theedition about murkiness and the Jeff Lander strength simulator ab
AI_for_Game_Developers
- Written for the novice AI programmer, AI for Game Developers introduces you to techniques such as finite state machines, fuzzy logic, neural networks, and many others, in straightforward, easy-to-understand language, supported with code samples throu
FuzzyShadows
- fuzzy shodows in 3d graphics
24point
- 24点游戏,C++语言编译,简单有效,适合C++初学者-24-point games, C++ compiler, a simple and effective for C++ beginners
fuzzy-logic-control
- fuzzy logic controllers using the membership function
findcolorandfightelementfuzzy
- 按键精灵9.0 区域模糊找色打怪演示脚本 很好的东西-9.0 Wizard button to find the color Daguai scr ipt fuzzy region
FuzzyShadows
- fuzzy shodows in 3d graphics
liezi_mhzs
- 这个不是同一款游戏的,需要进行微调。。。模糊找色打怪-This is not the same game, and the need for fine-tuning. . . Daguai fuzzy looking color. .
Pandoras-Box-Game-modification-1.0
- 月光宝盒游戏修改器(内存搜索修改工具)是由月光宝盒游戏网(http://www.ygbhol.com/) 编写。 你可以随意修改和使用本软件修改游戏,这都是免费的。但如你作了任何修改请保留本站连接和注明原作者是月光宝盒游戏网,这是基本的感恩和信任,修改了别人的东西而不注明出处是不耻的。 我们会考虑后续放出源码给大家一起学习,由于这个版本可能还有些bug所以还是在内部测试中。-Pandora s Box Game modification(Memory Editor) tool is ma
TheAIinTheGameDevelopment
- 《游戏开发中的人工智能》书籍。内容包含有限状态机、模糊逻辑、神经网络之类的技术,实现追逐、闪躲、基于模式的运动和聚集等游戏行为。-" Game development of artificial intelligence" books. Content that contains a finite state machine, fuzzy logic, neural networks and the like technology, chase, dodge, based on
Rabin-2002---AI-Game-Programming-Wisdom
- Learn how AI experts create intelligent game objects and characters with this first volume in the AI Game Programming Wisdom series. This unique collection of articles gives programmers and developers access to the insights and wisdom of over thirty
《游戏人工智能编程案例精粹(修订版)》
- 主要讲述如何使游戏中的角色具有智能的技术。讲述状态机的实现、路径规划、目标驱动、触发器与模糊逻辑等技术在游戏中的运用。(It mainly describes how to make the characters in the game have intelligent technology. This paper introduces the implementation of state machine, path planning, goal driven, trigger and fuz