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  1. AI_for_Game_Developers

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  2. Written for the novice AI programmer, AI for Game Developers introduces you to techniques such as finite state machines, fuzzy logic, neural networks, and many others, in straightforward, easy-to-understand language, supported with code samples throu
  3. 所属分类:Game Engine

    • 发布日期:2017-05-17
    • 文件大小:4707538
    • 提供者:王洋
  1. fuzzy-logic-control

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  2. fuzzy logic controllers using the membership function
  3. 所属分类:Other Games

    • 发布日期:2017-11-23
    • 文件大小:1207541
    • 提供者:Nisha D Daisy
  1. TheAIinTheGameDevelopment

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  2. 《游戏开发中的人工智能》书籍。内容包含有限状态机、模糊逻辑、神经网络之类的技术,实现追逐、闪躲、基于模式的运动和聚集等游戏行为。-" Game development of artificial intelligence" books. Content that contains a finite state machine, fuzzy logic, neural networks and the like technology, chase, dodge, based on
  3. 所属分类:Game Program

    • 发布日期:2017-06-01
    • 文件大小:13382112
    • 提供者:田野
  1. Rabin-2002---AI-Game-Programming-Wisdom

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  2. Learn how AI experts create intelligent game objects and characters with this first volume in the AI Game Programming Wisdom series. This unique collection of articles gives programmers and developers access to the insights and wisdom of over thirty
  3. 所属分类:Game Program

    • 发布日期:2017-12-11
    • 文件大小:42897914
    • 提供者:Druss
  1. 《游戏人工智能编程案例精粹(修订版)》

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  2. 主要讲述如何使游戏中的角色具有智能的技术。讲述状态机的实现、路径规划、目标驱动、触发器与模糊逻辑等技术在游戏中的运用。(It mainly describes how to make the characters in the game have intelligent technology. This paper introduces the implementation of state machine, path planning, goal driven, trigger and fuz
  3. 所属分类:游戏

    • 发布日期:2021-01-22
    • 文件大小:56939520
    • 提供者:Sircam
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