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Engine_v0.2.tar
- 一个巨cool的3D游戏引擎源代码。其0.3版本开始收费,卖10000美金,其功能有bsp/portal,particle system,physics,skelet-animation,energe unit,lod.四叉树/八叉树,shaders(glsl/hlsl)-a giant cool 3D game engine source code. Version 0.3 of its fees, selling 10,000 dollars, and its function is BSP
Engine_v0.1.tar
- cool3dengine的0.1版本,漂亮的室内引擎,支持bsp/portal,lod,particle,physics,skeleteanimation,shader-cool3dengine the 0.1 version, the beautiful indoor engine, support for BSP / portal, incomplete, the particle and physics, skeleteanimation, shader, etc.
code-lod
- 地图lod,并且带有截头体剪裁的部分示例,仅供参考-incomplete map, and with a cut head cut some examples for reference
AirForce
- LOD地形渲染引擎,使用多重纹理,可以实现沙漠、高山、草原等地形。-LOD terrain rendering engine, the use of multiple textures, can achieve a desert, mountains, grasslands terrain.
LOD
- 是一个简单的连接代码,可以用来实现网络登陆.做外挂有用唷.~
ROAM
- ROAM动态地形LOD代码
octree
- 3Do游戏代码,基于四差数的地形程序,lod地形实现。-3Do game code, based on the difference of four terrain procedures, incomplete realization of the terrain.
3d地形渲染源码 lod
- 3d lod地形渲染源码
Lod.rar
- 3D游戏中的地形算法,Lod算法,很有帮助的说,3D game terrain algorithm, Lod algorithm
apr03
- 国外游戏开发者杂志2003年第四期配套代码,包括Jon Blow的关于LOD演示代码,实现了一个混色的例子--Code of Game Developer Magazine in 2003 4th issue, it includes LOD demonstration code of Jon Blow ,and a example which has realized mix colors
jul03
- 国外游戏开发者杂志2003年第七期配套代码,包含Jon Blow的第5个也是最后一个关于LOD的发布版本的代码--Code of game development magazine in 2003 the seventh issue, contains the 5th and also the last issue vision code about LOD of Jon Blow
jun03
- 国外游戏开发者杂志2003年第六期配套代码,包含Jon Blow的LOD的第四个版本--Code of game development magazine in 2003 the sixth issue, contains the fourth version of Jon Blow LOD
mar03
- 国外游戏开发者杂志2003年第三期配套代码,包含Jon Blow第一个LOD的版本--Code of game development magazine in 2003 the third issue, contains Jon Blow`s the first LOD version
may03
- 国外游戏开发者杂志2002年第五期配套代码,包含Jon Blow的LOD的第三个版本的安装程序--Code of game development magazine in 2002 the fifth issue, contains Jon Blow`s the third version installation program of LOD
Land3
- 体现了lod(level of detail)算法 包括网格细分,空间层次-reflects the pedigree (level of detail) algorithm including grid breakdown, space level
06.QuadTree+LOD
- 有关网络游戏地形优化的实例!用四叉树做的(3)。-Optimization of the network game example of the terrain! Quadtree do with the (3).
QuadTreeLOD
- 采用VC及Opengl基于四叉树及LOD算法的室外三维地形实时渲染源代码-The use of VC and Opengl quadtree-based LOD algorithm and outdoor real-time rendering of three-dimensional terrain source code
landscape_1
- Basic terrain rendering from heightmap files, export to VBO s and basic LOD
2.2LOD
- LOD地形的一个例子·近远摄像机观察三角面得不同个数-hellow
LODTerrain
- LOD技术,做的动态地形,有碰撞检测,自己做了好久才做好-LOD technology, so the dynamic terrain, with collision detection, make their own for a long time before they do