搜索资源列表
Scripting
- VC中使用C#作为脚本引擎编程,极大提高了脚本的运行效率和可读性-VC C# programming as a scr ipting engine, greatly increasing the operating efficiency of the scr ipt and readability
CH4-1
- visual c++物理动作设计 2D visual c++游戏设计第4章 共9个小程序。第一个-visual the c physics movement designs 2D visual the c game to design the 4th chapter of altogether 9 scr ipt. First
Script
- 用visual c++ and opengl 编写的一个第一人称设计游戏
jiaobenyxzzv1.4
- Edgame Maker(简称E.M).是一款独立游戏制作软件,是为想真正自己创造游戏,又因为各方面原因,不适合学习C/C++这种较专业的计算机编程,或是觉得市面上目前的游戏制作软件无法满足需要的朋友出现的.采用Lua脚本驱动,外接插件模式.极大的降低了业余游戏制作门槛,你可以制作做出你希望的任何2D游戏,包括网络游戏.目前仅支持2D游戏制作.-Edgame Maker (referred to as EM). Is an independent game production softwar
3dgameEx.rar
- 大型3D游戏设计制作详析及源代码,游戏脚本,设计报告,技术报告,用户手册,Large-scale 3D game design and production of detailed analysis of source code, the game scr ipt, design reports, technical reports, user
jun02
- 国外游戏开发者杂志2002年第六期配套代码,包含Emil Dotchevski演示他在C 脚本系统中使用的断言表达式的代码--Code of game development magazine in 2002 the sixth issue, contains code that Emil Dotchevski`s demonstration how to use assertion expression in the C scr ipt system
OpenAscentScript
- 魔兽模拟服务器脚本应用c++源代码,想要的下-Simulation of Warcraft application server scr ipt c++ source code, you want the next
LuaManagerTest
- LUA脚本的C++版本管理器,封装了一个简单的管理器,可以清晰了解LUA与C++的交互。-LUA scr ipt, C++ version of the Manager, a simple package manager, you can clearly understand the LUA and the C++ interaction.
SquiSrc
- 松果引擎源代码, 功能强大, 支持面向对象, 并且与 C++ 宿主互相通信.-Squirrel scr ipt engine source code, supports object-oriented, and with C++ host communicate with each other.
Game.Scripting.Mastery.Codes
- 游戏脚本开发大师技巧,从命令脚本到汇编脚本,到虚拟机实现,高级C脚本,脚本和应用程序通信,是了解脚本内部实现的经典代码-Game scr ipt development master skills, compiled from a command scr ipt to the scr ipt, to the virtual machine implementation, senior C scr ipt, scr ipts, and application communication withi
UnrealScript
- 这是一篇描述Unrealscr ipt编程语言的技术文档。它不是指南,也没有提供有用的Unrealscr ipt代码的详细例子。要获得Unrealscr ipt的例子,读者可以参考引擎的源代码,它提供了成千上万行的有效代码,用来解决许多例如AI、运动、武器装备和触发事件等很多问题。最好的入门方式是查看"Actor"、"Object(物体)"、 "Controller(控制器)"、 "Pawn(士兵)" "Weapon(武器)"的脚本。 本文档假设读者使用过C/C++或 Java编程语言、熟
CSharp-Unity3D
- unity3d引擎中 关于C#脚本事件的介绍~-introduction of the unity3d engine on the C# scr ipt events to
Js-to-C-script-converter
- 一种自动将java scr ipt转换为c# scr ipt的工具。-An automatic will java scr ipt into c# scr ipt tool.
scripthookdotnet_src
- GTAIV C++ scr ipt Hook .Net
unity_test2d
- unity3d制作的2d足球小游戏的源码-C# scr ipt for a 2d football game(untiy3d)
THScriptEngine1
- 这个版本基本的功能都已经实现完毕。语法跟C++ 差不多90 是相同的.。 里面写了很多例子程序,还内置了HGE引擎,HGE引擎的例子我都用TH脚本全部 实现了一遍。 介绍看博客吧: http://blog.csdn.net/nbachenxiao/article/details/22271863-This version of the basic functions have been realized completed. Almost 90 with C++ g
star
- unity3d直接调用点云数据构造曲面的项目代码-an unity3d project based on c# scr ipt can construct mesh with vertex cloud
C#脚本
- 阴阳师脚本,实现自动循环组队,利用大漠插件获取窗口操作(The scr ipt of the Yin and Yang teachers to realize the automatic formation of the team)
CamControl
- 功能比较完善的相机切换脚本,可以通过右键移动相机朝向,滚轮缩放相机视距。(The camera switch scr ipt with perfect function can zoom in the camera's sight distance with the right key mobile camera and the roller.)
Sildurs Vibrant Shaders v1.153 Medium
- I will show here a very very simple Lua scr ipt for active automatic Health Regeneration in a Fight