搜索资源列表
8queen2
- 国际象棋中8皇后问题算法-Algorithm of Eight queen question in chess
wuziqi
- 同学些的五子棋,采用了alpha-beta剪枝算法,棋力很强-Some of Gobang students, using alpha-beta pruning algorithm, Qi Li a strong
Gobang-alpha-beta
- 五子棋win32程序 采用α-β剪枝搜索 对学习搜索算法很有帮助-Gobang win32 program using α-β pruning ,which is helpful for learning searching algorithm
wzq
- Java版五子棋,界面功能完整,AI算法采用alpha-beta剪枝法,-Java backgammon, comes with AI
wzq
- 五子棋的游戏,用剪枝来实现,有多种选择搜索的深度和算法-Gobang the game, with pruning to achieve, there are a variety of choices and depth of search algorithms
five_chess.tar
- qt编写的五子棋游戏,具有一定的人工智能算法!-qt write 331 games, with some artificial intelligence algorithms!
five_chess_source_code
- 五子棋游戏,采用alpha-beta剪枝优化搜索算法,深度可达6步。-five-chess game, with alpha-beta optimal search algorithm, the depth is up to 6 steps
Tetris_Final
- 俄罗斯方块自动消行,实现了著名的Pierre Dellacherie算法。 -Tetris automatic arc line to realize the famous Pierre Dellacherie algorithm.
vc_ChineseChess2010.9
- 用vc环境开发的一个简单的中国象棋游戏,代码完整,算法地道。-A game about Chinese chess,and it is developed by Visual c++
Link
- 1、用VS2010控制台程序完成,键盘输入选择的道具的坐标。 2、拥有普通游戏的控制流程:开始游戏、重新开始、退出游戏等;拥有游戏最基本的一些文字提示,如坐标输入错误、两坐标点不可连等提示;拥有最基本的一些错误判断。 3、要求使用两个道具连接判断的最优算法实现。 4、要求可以实现撤销与反撤销。 5、要求加入自动消除道具和洗牌道具(消耗性道具)。 6、要求整个工程全部用C++代码完成,不允许出现C风格代码(如用string代替char*、用容器代替数组、类等)。 -A VS
wuziqi
- JAVA编制的五子棋游戏 算法很好不过还有BUG-JAVA games algorithm Gobang prepared well but there are BUG
ddz
- 这是纸牌游戏斗地主,算法完整,可以单机,网络连线玩-This is a card game斗地主algorithm integrity can be stand-alone, network connection to play
Five
- 五子棋的小程序,具有五子棋游戏,保存游戏进度,重新开始游戏等功能,其算法可以借鉴!-Gobang small program, with Gobang game, save game progress, re-start the game and other functions, the algorithm can learn from!
heibaiqi
- 一个小游戏代码,不妨叫做黑白棋,演示了如何在游戏中加入智能算法。可以作为人工智能应用的实例-A small game code, may be called Reversi, the game demonstrates how to add intelligent algorithm. Can serve as examples of applications of artificial intelligence
H1
- 一个五子棋算法,比较智能,单机版的人机对战-A Gobang algorithm to compare intelligent, stand-alone version of the man-machine war
20080116153752_jgg
- 九宫方格图,通过此程序用户可以很好的掌握回溯算法,并能够对mfc德变成有一定了解-Nine-palace grid map, through this process the user can grasp a good retrospective algorithm, and able to mfc Germany into a certain understanding of
xiangqi
- 中国象棋的游戏源码,使用了人工智能的Alpha-Beta搜索算法-Chinese chess game source code, the use of artificial intelligence Alpha-Beta Search Algorithm
eluosi
- 俄罗斯游戏,朋友编的算法,有些粗糙,不过很独特。-Russian games, made friends of the algorithm, and some rough, but unique.
xipai
- 准确地实现了发牌洗牌算法,为斗地主算法提供基础-Accurately to achieve the licensing shuffle algorithm, provide the basis for the algorithm斗地主
sy61
- 回朔算法,马的周游问题:在n x n棋盘(有n x n个格点的棋盘)的某个格点上有一个中国象棋马,马走日字。求一条周游棋盘的路径,使得马能够从起始位置起沿着该路径每个格点恰好走一次最后回到出发位置。-Retrospective algorithm, horse around the problem: in the checkerboard are like (there are like a checkerboard grid points) of a grid, there is a Chin