搜索资源列表
skelecton-opengl.用opengl写的一个骨骼动画
- 用opengl写的一个骨骼动画,实现运动人体骨骼点阵模型的绘制。该人体模型需要具有以下功能:显示为点阵模型;可以运动,Opengl written with a skeletal animation, the realization of the human skeleton movement map lattice model. The needs of the human body model has the following functions: display for the latt
bvh.rar
- 人体骨骼动画,BVH格式文件。 是一种树形层次结构表示的人体骨骼,Human skeletal animation, BVH format. Is a tree-like hierarchical structure of the human skeleton
skinAndskelet.zip
- 一个基于骨骼动画(bvh文件,obj文件)的三维人体运动 程序,c++ opgl,有演示程序 和源码。,Animation based on the bone (bvh file, obj file) of the three-dimensional human motion procedures, c++ opgl, have a demo program and source code.
BoneAnim.zip
- 导入3D模型,绑定骨骼并制作成骨骼动画,比较逼真!,Import 3D models into binding bone and bone animation, realistic comparison of the!
vms3d
- C++ OPENGL读取MS3D骨骼动画例子,作者eastcowboy-C++ OPENGL read MS3D skeletal animation example, the author eastcowboy
Skinmesh
- 实现骨骼动画类,实现简单骨骼动画载入鸡演示-Category to achieve skeletal animation, skeleton animation simple loading
SimpleControllerDemo
- 一个简单的骨骼动画控制器程序。很好的,用c++实现,希望大家多学习-This is a simple controller demo.
weapon
- d3d的人物武器悬挂系统,例子程序中人物可以更换三种武器,内赋提供了骨骼动画类和静态模型类-D3D characters weapons suspension system, for example, the procedure can replace the three characters weapons, within the given category provides a skeletal animation and static model classes
3Dcharacteranimationskeletonsource
- 3D人物骨骼动画源代码,供正在从事计算机三维动画的同行参考-3D character animation skeleton source code for three-dimensional computer animation is engaging in peer reference
replicantbody-2006-08-11
- 刚体,骨骼动画引擎,使用开发源代码骨骼动画引擎Cal3D实现人物动作运动控制-Rigid body, skeletal animation engine, the use of open source skeletal animation Cal3D engine to achieve motion control action figures
MultiAnimMesh
- 关于dx sdk 多动画集高级网格模型动画的例子,本例子是关于多动画集骨骼动画的动画实例,可以帮助你更好的理解骨骼动画计算-Dx sdk on more advanced animation set animation mesh example, the example is set on the number of skeletal animation animation animation examples, I can help you better understand the calc
BoneAnimation
- vc++ opengl 实现的简单骨骼动画模型 如果要进一步研究骨骼动画 可以在此基础修改而成-vc++ opengl to achieve a simple skeletal animation model to further study the skeleton animation can be modified on this basis from
gugedonghua
- 骨骼动画的实现方案,介绍了骨骼动画基本原理和一些有用的代码 ,很有价值啊-vr
BoneAnimation
- 一个骨骼动画的示例程序,主要演示了基于骨骼的网格变形,使用前向运动学.-This is intended to demonstrate bone-based mesh deformation (Forward Kinematics).
simpleIK
- 基于IK人体骨骼动画设计方法,x文件设计有不足之处。-IK-based human skeletal animation design method, x document design inadequacies.
CandideDemo
- 基于棒模型的人体骨骼动画设计方法,x文件设计有不足之处。-Stick model of the human skeleton based animation design method, x document design inadequacies.
openglanimation
- opengl 骨骼动画的代码内容比较全带编译后效果的程序-The skeletal animation opengl
DXbone
- DX骨骼技术详解,包含骨骼动画类的实现,顶点混合,权重,索引混合,多骨骼动画实现-DX bone technology, Xiang Jie, including skeletal animation class implementation, vertex blending, weight, index of hybrid, multi-skeletal animation to achieve
bones_animation_particlesystem
- 内容是人的骨骼动画加上粒子系统效果,里面有现成的exe文件,运行即可观察效果。-Content is a human skeleton animation and particle system effects, which have ready-made exe file, run the effect can be observed.
3d引擎Ogre骨骼动画例程
- 3d引擎Ogre1.81骨骼动画例程,含详细注释,便于学习。安装了Ogre1.81的SDK并配置好可运行