搜索资源列表
Collision-Detection
- 碰撞检测的程序,你可以从中了解到物体的碰撞产生的效果。程序给出了详细的解释说明。-collision detection procedures, you will be able to understand that objects have the effect of collisions. Procedures are given a detailed explanation.
D3D.rar
- 其中包含了两份文档,一份是对碰撞的详细分析,在D3D情况下的碰撞检测和碰撞响应,另一份是Direct9的简介,一些基本知识的介绍,Which contains two documents, a collision is a detailed analysis of the circumstances in D3D collision detection and collision response, the other is the Direct9 brief introduction to s
OpenCCD
- this a open colllision detection algorithm.they claim that their continous collision can proform a efficient detect between 3d model .-this is a open colllision detection algorithm.they claim that their continous collision can proform a efficient det
collision
- java3d的例子:演示了java3d中碰撞检测的例子-java3d example: java3d demonstrated in the example of collision detection
Collision-detection
- 采用vc2010环境,用opengl编写,应用碰撞检测算法,模拟简单粒子系统。-Using vc2010 environment, written with opengl, collision detection algorithm applied to simulate simple particle system.
hge_wim
- 用HGE引擎模仿《传奇》做的一个DEMO,用的是《传奇》里的资源,对于刚使用HGE开发2D游戏的朋友们很有参考价值。游戏里支持装备和物品的使用、拾起、丢弃等操作,按F1和F2可以分别切换碰撞检测和碰撞体显示。里面使用了超大地图拼接、多图层、A*算法、HGE汉字处理等技术。-HGE engine used to imitate The Legend to do a DEMO, use the word legend in the resources, for just the use of
collision
- visual c++环境下,opengl实现的三维空间球体碰撞检测-visual c++ environment, opengl implementation of three-dimensional sphere collision detection
ScenesDemo
- OGRE开发的带碰撞检测的场景例子.ScenesDemo带特殊效果.-OGRE development scene with examples of collision detection. ScenesDemo with special effects.
java3d_collision
- java3d中碰撞检测源码,可以实现三维空间中两个物体的相交测试-Collision Detection in java3d source can be achieved in three-dimensional space of the intersection of the two test objects
Collision
- 三维场景中进行物体间的碰撞检测的程序-Three-dimensional objects in the scene between the collision detection procedures
CollisionDetection
- 本例是使用opengl编程,实现了碰撞检测,-This case is to use opengl programming, to achieve the collision detection,
openglcollide
- 该方法详细地解释了碰撞的各种原理以及opengl对于碰撞时的应用!-The method is explained in detail the various principles of the collision as well as the opengl application for a collision!
collision
- 对于球体之间,球体和平面,球体和圆柱体的碰撞进行模拟。-Between the spheres, sphere and plane, sphere and cylinder to simulate the collision.
Collision
- 用VC编写的爆炸场景,很逼真。可以让你看到真实的爆炸效果哦。-VC prepared with the explosion scenes, very realistic. Can let you see the real effect of the explosion Oh.
MyCollision2
- 三维图形功能,绘制简单的求和平面,能实现三维基本的功能,漫游,碰撞,虚拟现实-3D-Three-dimensional graphics functions, rendering simple summation plane, to achieve the basic three-dimensional features, roaming, collision, virtual reality-3D
Collision
- 运行一个物体自由下落碰撞的过程,这是对初学OPENGL一个简单的例程-Runs a free-falling objects collision course, this is a simple beginner routines OPENGL
RadialCollided
- VC7.0下写的一个演示射线碰撞的程序,主要是我用作讲课用的,内有天空盒,地面,主角,地面是一个模型,通过射线碰撞,让主角在高度起伏的地面上行走,wasd四个键控制人物移动.本代码用作教学用,注释详细,代码清晰-Under VC7.0 to write a demonstration of collision-ray procedures, mainly because I used for lectures, with the sky box, the ground, the protagon
Collide
- 采用opengl实现的一个简单碰撞检测引擎 -Opengl achieved using a simple collision detection engine
Collision
- OpenGL下,3D碰撞程序,某本书的示例程序,效果很好! -OpenGL under, 3D collision process, an example of a book procedures, well!
collision-detection
- 图形--碰撞检测,对大小不同质量不同的2个球体的碰撞检测,具体可参照文档-Graphics- collision detection, the quality of different sizes and 2 different sphere collision detection, the specific reference to the document can be