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roam
- 用Opengl编写的程序源代码,用来实现细节层次结构算法-Opengl prepared with the program's source code used to achieve structural level of detail algorithm
AlphaMMX
- Presents an terrain algorithm that allows large landscapes with a high level of close-up detail.-Presents an algorithm that allows terrain large landscapes with a high level of close-up d etail.
Level.of.Detail.for.3D.Graphics
- Level of Detail for 3D Graphics
6feab176-4b44-4e7e-a6ea-987e84fa1fd0
- 本书是第一本也是唯一一本详细介绍LOD(Level of Detail)的书。本书介绍了LOD的理论和多种实现的算法,讨论了LOD的实际应用,包括游戏编程中的优化、地形的优化等。本书是所有从事计算机图形领域的专业人士所必须参考的书,包括计算机游戏编程、医学可视化、计算机辅助设计,以及虚拟现实系统等等。
FlexGraphics 1.7 Full Souce
- FlexGraphics - is a set of components for creating vector graphics applications under Borland Delphi (CAD, GIS, SCADA, VISIO). FlexGraphics library can be used for creation of plots, drawings, electrical, concept and mnemonic charts as well as for cr
test4_wavelet_DIPUM.rar
- 用二维小波包分解得到水平垂直细节系数,据此组合合成图像的边缘,并与传统算子方法对比,Two-dimensional wavelet packet decomposition has been the level of vertical detail coefficient, which images the edge of combinatorial chemistry and operator with the traditional methods
lodreseach
- 这是三篇关于层次细节算法的论文希望能有帮助 -This is a 3 on the level of detail algorithm paper hopes to help
SimplePsdSrc
- c# 读取psd图层,详细显示出高度宽度和像素封装了一个DLL SimplePsd.d-c# read psd layers, demonstrate a high level of detail and pixel width of a package DLL SimplePsd.d
glod_1[1].0pre4_src
- Level of Detail for 3D Graphics src
levelsetinimageprocesing
- 对图像分割进行研究,是图像处理的一个重要问题。Level Set 方法是一处描述曲线以曲率相 关的速度演化的有力工具。本文研究了水平集曲线的演化方法,对水平集方法的原理进行了比较详细的阐 述,并将其应用于图分割。- The study of image segmentation is an important problemfor image processing ,Level set methodis an effective tool for describing the cur
QuadTreeLOD
- 利用层次细节模型LOD编写的地形显示程序,能够加载大容量地形图和DEM数据,并实现浏览功能-Prepared using level of detail LOD terrain model display program that can load large capacity topographic maps and DEM data, and to achieve browsing
wavelet
- 为了避免常规正交小波变换所引起的图像边缘失真,特别采用了双正交小波变换进行图像 的多分辨率分解。在融合处理时,为了获得更丰富的细节和更好的融合效果,对不同分解层、不 同方向上的高频分量以及同一分解层图像中的不同区域均采用不同的融合算子。实验结果表明, 该融合方法和融合规则是十分有效的,融合后图像的边缘和纹理细节都更加突出-In order to avoid the conventional orthogonal wavelet transform image edge distort
GLC_lib_src_2.0.0
- GLC_lib is a C++ library for high performance 3D application based on OpenGL and QT4 GUI. Some GLC_lib features : Supported file format : 3DS, OBJ, COLLADA, 3DXML, OFF, STL. Easy view manipulation, Level of detail, shaders...
QSplat
- QSplat是一个大的几何模型,在实时显示的程序。它最初被设计在数字米开朗基罗项目的过程中,使我们生产的一百万元多边形模型。它的特点: 快速启动和逐步加载 用户可选的帧速率的实时交互显示 细化到高品质的渲染空闲时 点为基础的多分辨率表示与图示呈现,细节层次控制,层次可见性剔除 紧凑的代表 - 6个字节,每个输入点,包括法线,颜色包括9字节 快速预处理 QSplat可用于研究和商业使用,免费,在此网页底部。-QSplat is a program for disp
LOD
- 基于vs2010+OSG的细节层次节点示例,主要实现对象的快速载入,有选择的绘制渲染。-Object based on the level of detail of vs2010+ OSG node example, fast-loading, selectively drawn rendering.
geomipmapping
- 该程序主要是采用GeoMipMap算法实现三维地形的渲染,算法对层次细节的不同点进行了处理,使得渲染效果更好,销量更高。-The program using GeoMipMap algorithms 3D terrain rendering processing algorithm on different points of the level of detail rendering better, higher sales.
quadtree
- 该程序主要是采用四插数算法实现三维地形的渲染,算法对层次细节的不同点进行了处理,使得渲染效果更好,销量更高。-The program four plug number algorithm to achieve the 3D terrain rendering, different points of the algorithm on the level of detail processing, making rendering better, higher sales.
ROAM
- ROAM implementation in javascr ipt using the three.js framework. This is uses binary triangle trees to dynamically tessellate the mesh in order to obtain level of detail terrain in real time.
xiaobo
- 单层小波变换对二维图像进行分解,[cA1,cH1,cV1,cD1]=dwt2(X, db1 ):计算图像X指定小波基的单层二维离散小波变换分解,其中cA为近似小波系数矩阵,参量cH,cV和cD分别为小波分解的水平细节系数、垂直细节系数和对角细节系数。-Single layer wavelet transform to the two-dimensional image decomposition, [cA1, cH1, cV1, cD1]=dwt2 (X, db1 ): X single ima
lllhhlhh
- 利用单层二维小波函数对图像进行分解,得到图像的水平细节系数、垂直细节系数和对角细节系数-The use of single-dimensional wavelet decomposition of the image function to obtain the level of detail coefficients of the image, vertical and diagonal detail coefficients detail coefficients