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Quadratics_opengl
- 利用OPENGL绘制绘制常见的二次曲面,包括柱面、球面,碟面和立方体,并带有纹理映射-Use OpenGL to draw to draw the common quadratic surface, cylinder, sphere, disc surface and cube, with texture mapping
lab5
- 基于opengl的3dBezier曲线曲面图形实现-Curves and Surfaces 3dBezier on opengl graphics implementation
NeHeBezier-Surfaces
- Nehe写的OpenGl的贝塞尔曲面教程源码,是基本贝塞尔曲面的实现,源码条理清晰,可配合NeHe的教程研究。-Nehe Bezier Bezier surfaces tutorial source
OPENGLNURBS
- 基于OpenGL的一个Nurbs曲面的绘制示例-OpenGL-based rendering example a Nurbs surface
erciqumian
- OpenGL的glu库提供了以下类型的二次曲面绘制,使用C语言来实现,主要有圆柱体,圆锥,球体,碟盘和部分同心圆。是初学opengl的很好的例子。-OpenGL-glu library provides the following types of secondary surface rendering, using the C language to realize, there are cylinders, cones, spheres, discs and some concentric
chap4-1
- 图形学,openGL,以线框方式实现二次曲面-Graphics, openGL, to the realization of the second frame surface
ku
- opengl点云拟合的小程序,包括控制点的判断以及网格曲面的显示。-opengl matching of point cloud。Including control point judgment and mesh surface display.
An-interactive-computer-graphics
- 本书向读者讲授如何用OpenGL从初级阶段快速制作优质的交互式计算机图形实例,OpenGL是业界广泛采用的三维图形API,本书藉此向读者提供了在计算机图形学领域更广阔空间内发展的坚实基础。书中内容覆盖了计算机图形学基础课程所需的所有论题,如光景交互作用、图形明暗处理、图形建模、曲线与曲面、偏差预防、纹理映射和图形组合,还探讨了计算机硬件方面的问题。本版为配合计算机图形学领域最新进展,增加了更具广度和深度的内容,包括图像处理、多重透视、并行透视等,并运用选择模式、仿真模拟、面向对象图形学与实景图像
Bezier
- 基于openGL的函数,绘制贝切尔曲面的源代码-OpenGL functions based on the source code of the surface drawn Bei Qieer
BSpline-Line-and-Curve
- B样条曲线、曲面的绘制。B样条曲线绘制通过DC完成,B样条曲面绘制通过OPENGL完成,可实现平移、旋转、缩放功能。-The Rendering of B-spline curves and B-spline surfaces
NURBSQMHZLC
- OPENGL的关于NURBS曲面绘制的程序源代码,在VC控制台应用环境下,直接可编译运行,适合初学者研究学习。-OPENGL rendering NURBS surfaces on the program source code in VC console application environment can be directly compiled to run, suitable for beginners to learn.
bezier-move
- opengl实现运动的贝塞尔曲面,曲面随点的运动而改变形状-opengl achieve movement Bezier surfaces
openGL4_yh
- 实现对三维点云数据的曲面重构显示,并附带有三维点云数据TXT文件,方便用户测试,Opengl学习必备入门程序,并已封装好了各种类,方便学习- Surface Reconstruction achieve the three-dimensional point cloud data display, along with a three-dimensional point cloud data TXT files, user testing, Opengl learning essential
openGL5_yh
- 实现对三维点云数据的曲面重构显示,而且通过迭代指定了每个片面的法失,使重构曲面更加平滑,Opengl学习必备入门程序,并已封装好了各种类,方便学习-Surface Reconstruction achieve the three-dimensional point cloud data show, but also through an iterative method is specified for each one-sided loss to make a smoother surface
Bernstein-Surface
- Bernstein 曲面,使用OpenGL绘制,里面有详细算法描述。-Bernstein surfaces, use OpenGL, which has detailed algorithm descr iption.
b_surface_base
- 这是本人基于B样条基函数方法而实现的曲面编程,使用opengl绘图。方法很简单,且可以迁移使用,欢迎下载。-This is my B-spline surfaces programming base function-based approach achieved using opengl drawing. The method is very simple, and can be migrated to use, welcome to download.
bspline4_deboor
- 这是本人基于B样条deboor算法实现的B样条曲面,使用Opengl实现,可供做B样条曲面的研究者使用。-This is my B-spline-based algorithm deboor B-spline surfaces, use Opengl realize, for doing the researchers used B-spline surfaces.
BESIER
- 使用OPENGL做的贝塞尔曲面,想要学习贝塞尔曲面创建过程的可以模仿此代码.-Bezier surfaces using OPENGL do want to learn the process of creating Bezier surfaces can mimic this code.
Bezier-B-spline
- VS下opengl实现Bezier曲面和B-spline曲面绘制,支持鼠标三位变换。源代码。-Under VS opengl achieve Bezier surfaces and B-spline surface rendering, support for mouse three transformations. Source code.
bezier
- opengl贝塞尔曲面,并添加光照和纹理,供学习参考。-opengl Bezier surfaces, and add lighting and textures, for study and reference.