搜索资源列表
在VC++中嵌入OpenGL
- 在VC++中嵌入OpenGL 实现带纹理的三棱锥及其旋转和控制-in VC embedded OpenGL texture with the pyramid and its three rotating and control
opengl_texture_sample.rar
- 使用OpenGL的纹理映射技术在物体表面绘制图像,Use OpenGL texture-mapping technology in the surface rendering image
OpenGL绘制坐标轴,立方体贴图,视角变换等等
- OpenGL纹理绘制: 绘制坐标轴,立方体贴图,视角变换等等,OpenGL texture mapping: drawing axes, cube mapping, perspective transformation, etc.
OpenGL.rar
- 本程序画了一个地球仪,包含基本图形的绘制,光照的设置,材质的设置,纹理映射,动画等等,This program drew a globe that contains the basic graphics rendering, light settings and material settings, texture mapping, animation, etc.
dds.zip
- 在opengl下加载DDS纹理文件的源程序,支援DXT-1,DXT-3和DXT-5等标准。,Under the load in the opengl texture file DDS source code, support DXT-1, DXT-3 and DXT-5 and other standards.
MultiTexturing
- vc+opengl开发的多重纹理开发例程,我已经调好,没有错误,供大家参考。-vc+ opengl texture developed by the development of multiple routines, I have a good tune, there is no error, for your reference.
opengl light
- opengl光照材质和纹理映射的一个小实例-opengl light texture and texture of a small example of
texture
- 简单的Opengl纹理贴图,包括球体贴图,柱体贴图,和用贝塞尔曲线画苹果并且贴纹理-Simple Opengl texture mapping, including mapping the sphere, cylinder block, and the use of Bezier curves and paste texture painting Apple
cximage701_full
- VC2005版本,有动态库、静态库等多种形式,用于读取BMP、JPG、GIF、TGN等多种图像文件,可以方便用于OpenGL的纹理贴图-VC2005 version, there are dynamic libraries, static libraries and other means, for reading BMP, JPG, GIF, TGN and other image files can be easily used for the OpenGL texture mapping
OpenGLTextureDemo
- OpenGL纹理拼贴,灯光及三维漫游Demo,程序中将给定图片的纹理贴到一个六面体上.-Collage OpenGL texture, lighting and three-dimensional roaming Demo, proceedings will be scheduled for texture paste the picture into a hexahedron on.
OpenGL
- 读入数据,利用OpenGL函数用三角网格的形式画出地面,并实现了缩放、旋转、纹理等功能-Read the data, using OpenGL function with triangular grid in the form of painted surface, and to achieve the zoom, rotation, texture and other functions
tepot-texture-mapping
- 在VC++6.0环境,OpenGL接口语言 茶壶 纹理贴图-In VC++6.0 environment, OpenGL texture mapping interface language teapot
MyDTM
- 一个数字地形程序。主要功能有:DEM数据读取,归一化;OpenGL中为DEM添加纹理数据;OpenGL中场景漫游操作;添加3ds模型到OpenGL场景中。-A digital terrain procedures. Main functions: DEM data read, normalized OpenGL texture for the add DEM data OpenGL scene roaming in operation add 3ds model to OpenGL sce
tex
- OpenGL实现纹理 加载三种图片格式 BMP/JPEG/TGA-OpenGL texture loading to achieve three kinds of image format BMP/JPEG/TGA
Texture
- MFC环境利用OpenGL实现纹理映射,月球贴图-OpenGL Texture
texture
- opengl中的纹理贴图,实现三维物体纹理贴图的基本步骤-opengl the texture mapping, texture mapping implementation of three-dimensional objects, the basic steps
PROJECT
- 利用vc 和 opengl 编程 实现 走迷宫过程 应用了opengl的纹理-simple home, and use opengl vc programming, application of the texture opengl-Opengl programming using vc and implementation process of the application of the Maze opengl texture-simple home, and use opengl vc p
texture
- 这是 OPENGL 贴图的实例,适合于新手的使用-This is an example of OPENGL map, suitable for the use of new
Tutorial_10_Texture_Mapping
- VC下的opengl程序,第十章:opengl纹理贴图。opengl中入门最难的一步。要想实现类似google earth上地图纹理的叠加,从纹理贴图学起吧!-VC under opengl procedures, Chapter X: opengl texture mapping. Introduction to opengl in the most difficult step. Google earth to achieve a similar texture superimposed o
multi-texture-blend
- 演示Opengl纹理混合的技术。简单明了,经过代码优化。-Opengl texture blending technology demonstration. Simple, after code optimization.