搜索资源列表
Shadow_Volumes
- 体积阴影例子程序和源代码,包括Quake3等文件的加载代码。-shadow volume procedures and examples of source code, including Quake and other documents loading code.
BSPLoader
- quake3 bsp地图加载显示的代码,值得看看 呵呵!OpenGL版本的
jpeg6
- 来自Quake3中处理Jpeg的代码,经典!!如许编译,请自行定义qboolean等变量类型
BSPCollision_OGL
- quake3 bsp loader
BSPCollision2_OGL
- quake3 bsp collision 2
BSPCollision3_OGL
- quake3 bsp collision 3
BSPLoader2_OGL
- quake3 bsp loader 2
BSPLoader3_OGL
- quake3 bsp loader3
MD3Viewer.rar
- MD3 Quake3的模型格式查看器,书籍上的源码。 我也有高手写的MD2 的查看类,用c p P 和DirectX 9写的,MD3 Quake3 Model format viewer, the source book. I have written a master MD2 type of view, using c plus plus and DirectX 9 writing
quake3-1.32b-source
- quake3 VC++ 完美实现 界面漂亮 API -quake3 VC++ to achieve the perfect beautiful API Interface
Q3fogmap-source
- Freeware Quake3 fogmap viewer that allow to create a new fogmap for the volumetric fog effect like in Q3
Quake3-Map-Loader
- 该程序实现了对quake3游戏中BSP场景文件的加载和渲染。渲染部分用OpenGL实现。-The program implements the game of quake3 BSP loading scene files and rendering. Achieved with OpenGL rendering part.