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- 写一个函数并调用,解决一个小球从h米高度自由落下,每次落下后反弹回原高度的 一半再落下,求它在第n次落地时共经过多少米-Write a function and call to solve a small ball from a height h meters in free fall, bounce back after each drop to half the original height and then fall, seeking its first n second floor w
ball_bounce_spin
- ball bounce simulation in matlab
c-file
- 一球从100m高度自由落下,每次落地后反弹回原高度的一半,在落下,求他再第十次落地时,共经过多少米?第十次反弹多高?-A ball from a height of 100m free fall, bounced back after each fall to half the original height, in the fall, seeking him to the tenth floor, the total, how many meters? How high the tenth b
球从100米高度自由落下
- 题目10:一球从100米高度自由落下,每次落地后反跳回原高度的一半;再落下, 求它在第10次落地时,共经过多少米?第10次反弹多高? -Topic 10: a ball from 100 meters height free fall, every time after landing bounce back half of the original height To fall, For it in the 10th born, a total
cylinder_test2
- 格子boltzmann 方法,D2Q9模型,圆柱绕流,采用反弹-漫反射综合边界条件-Lattice boltzmann method, D2Q9 model flow around a cylinder, using the bounce- Diffuse integrated boundary conditions
matlab-raytrace
- 射线追踪,包含了起点和终点的射线函数,对于地震传播研究具有重要意义!-Raytracing in a v(z) world. The toolbox contains functions forshooting fans of rays and functions for tracing rays with specific start and end points. General multi-bounce rays with any number of mode conversions ca
slides
- 用双向链表实现了存储数据的功能。使用了两个链表,分别存储编号对应的幻灯片的两个点对应的坐标,以及序号对应的点的坐标。采用蛮力算法,找每个点是否只落在一个幻灯片所在的区域内,如果只有一个则记下该序号,并且删除该幻灯片和序号;如果出现多于一个的情况,立即跳出for循环,进行对下一个序号点的检验工作;如果没有落入任何一个幻灯片,则表明无解,直接输出-1停止。外面使用了一个虚假的while循环,判读条件是现在是否还有幻灯片以及上一次没有进行for循环时的幻灯片数和现在的片数是否相等:如果相等,表明已经不
rough_standard_test2
- lbm方法模拟粗糙界面流动程序,采用D2Q9模型,反弹边界,粗糙界面采用规则矩形-lbm rough interface flow simulation program, using D2Q9 model, bounce boundary rectangle rough interface using rules
Poiseuille半反弹C++代码
- Poiseuille半程反弹代码,效果比全程反弹好,可以较好的模拟(Poiseuille half-way bounce code)
flow_cylinder
- 》模块清晰,注释明了 》计算了圆柱的拉力系数,与现有文献吻合很好 》圆柱边界条件采用了两种,1 标准反弹;2 半步长反弹(1 Code is in a clear modular design with detailed comments. 2 Drag coefficient of cylinder wae computed agreed very well with the reference. 3 Standard and half-way bounce-back sche