搜索资源列表
Action
- VC下编写的仿做的\"下一百层\"游戏,主要实现了贴图、进行碰撞判断等,这是我做的第一个小游戏,与大家分享-VC prepared to do a replica of the "next layer 100" game, the main textures, collision judgment, I do this is a small section of the game to share with you
physicsshow
- 物理的多媒体演示系统,可以实现小球碰撞,自由落体,单摆等物理的演示-physics multimedia presentation systems, can achieve small ball collision, the free-fall, the pendulum the other physical demonstration
电话本管理系统
- 提高输入容错。判断输入的对错。 时间关系,搜索功能为线性搜索,现增强如下:f_search:费氏查找法;btree:二叉树查找法;l_search:线性查找法; r_search:递归折半查找法;zcsear:杂凑碰撞查找法;o_sear:插补查找加强法; 排序是冒泡法,现增强为:heaps:累堆排序;binary:二叉树排序;xieer:谢耳排序;sinsert:插入排序;quicks:快速排序;select:选择排序法;-increase input fault tolerance. Imp
71226yunshuan
- 这个是用汇编做的一个小球碰撞的游戏,操作不错,有空下下吧!-this is a compilation of a collision of the ball game, operation Yes, under the next time!
Box2D cocos2d,物理碰撞游戏开发
- cocos2d,物理碰撞,游戏开发,苹果-game,collision,physics,iOS dev
AnimationUIView-
- xcode源码,通过uiview分类实现连续动画,两张图片分别从两边向中间移动,碰撞时背景显示张图片。-Xcode source, through the uiview classification to achieve continuous animation, two pictures from both sides were to move among, collision of background show pictures.
my_rpg
- 碰撞检测。人物定点移动。GDI引擎。主要实现了3种上述功能。综合资料很难找的-Collision detection. People fixed mobile. GDI engine. Main achieved the three kinds of the above-mentioned functions. Very difficult to find comprehensive information
RFIDanticollisionalgorithmbasedonFPGAimplementatio
- RFID防碰撞算法的FPGA实现,包括代码、仿真结果等-RFID anti-collision algorithm based on FPGA implementation, including the code, simulation results.
MANCHESTER_DECODER
- 射频识别防碰撞算法,用veriloghdl编写。-RFID anti-collision algorithm
Host
- 小区安全保障系统,基于串口主从通信,加入了防冲突设计-Community safety and security system, based on serial master-slave communication, joined the anti-collision design
carlast
- 赛车程序,可以选择级别,碰撞后有提示,缺少排名功能,有待改善-Racing program, you can choose the level of tips after the collision, the lack of ranking functions, need to be improved
program
- I2C总线冲突程序,解决总线主机传输信息冲突问题-I2C Bus Collision procedures to address conflicts of the bus master to transmit information
octree
- Demonstrates finding the surface of a free form octtreeraycastintersect Includes raycast collision with a complex (high poly) mesh and using the octree to speed up collision detection
BoxSphere
- GLScene 的具体实例,介绍碰撞检测的方法及过程-GLScene specific examples, describes the process of collision detection methods and
Collision_Demo
- 碰撞检测 算法 collision detection algorithms and detailed explanations-Collision detection algorithm collision detection algorithms and detailed explanations
pcube
- 对碰撞检测和视锥的可视性检查非常有用的C程序。非常有效和快速。-"C" implementation of an extremely fast and robust polygon-cube intersection test by Don Hatch and myself as published in Graphics Gems V. Very useful for collision detection and view frustum visibility checking.
Plane-ok
- 在IOS上实现的一个飞机游戏,包括内存管理、碰撞检测、导弹运行轨迹设计等等。-A plane game compiled in IOS, including memory management, collision detection, design of gun route, and so on.
201181817462911
- 控件继承自TImage类,主要实现了图片的加速度拖动和碰撞检测-Control inherits from TImage class, the main drag to achieve the picture of acceleration and collision detection
Cloth4
- Previous Cloth Simulation with Ballistics and Collision Detection
BallP1.7
- 小球碰撞检测源文件代码,适合初学者,适用于visual c-Small ball collision detection of the source code for beginners