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05033
- 马踏棋盘的程序设计 设计一个国际象棋的马踏遍棋盘的演示程序。 将马随机放在国际象棋的8×8棋盘Board[8][8]的某个方格中,马按走棋规则(见题集p98)进行移动。要求每个方格只进入一次,走边棋盘上全部64个方格。编制非递归程序,求出马的行走路线,并按求出的行走路线,将数字1,2,3,…,64依次填入一个8×8的方阵,输出之。
用栈完成马踏棋盘的C语言的代码
- 数据结构课程设计 用栈完成马踏棋盘的C语言的代码 要求在8*8的国际棋盘实现-Stack data structure to complete course design horse riding with the C language code board requires 8* 8 board to achieve international
马踏棋盘 解决数据结构的实际问题
- 马踏棋盘 解决数据结构的实际问题 这是大学的知识 好像挺简单的-Horse riding board to solve the practical problems of data structure knowledge this is the university seems to be quite simple
mataqipan
- 马踏棋盘,包括需求分析,详细设计,符合课程设计标准-Horse riding board, including needs analysis, detailed design, design standards consistent with the curriculum
Horse-Stepping
- 马踏棋盘程序,在8*8的格子中,马(按中国象棋的走法)不重复的将64个点走遍!-Horse Stepping on board procedures, 8* 8 grid, Ma (Chinese chess moves) repeat 64 points all over!
Horse-riding-board-
- 马踏棋盘课程设计。输出形式为棋盘,这样便于直观。-Horse riding board curriculum design. The output form the board, it is easy and intuitive.
horse-riding-board
- 数据结构马踏棋盘经典问题解答,初学数据结构的学生可以通过这些简单的问题熟悉数据结构课程-Data Structures classical horse riding board questions, beginner student data structure through these simple questions can be familiar with the data structure courses
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- 马踏棋盘贪心算法,时间复杂度小,效率高,-Horse riding chessboard greedy algorithm, the time complexity, high efficiency,