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dda
- DDA的模拟算法。指定的显示窗口的屏幕划分成64X64的区域;每个区域有一个象素,是位于区域中心半径为r的圆。进行DDA直线段绘制时,算法中选中的象素就用窗口中相应的圆代替。-DDA simulation algorithm. The specified display window of the screen is divided into 64X64 areas each region has a pixel is located in the Regional Center radius
huaxian
- DDA画线算法和中点画线算法实现以及中点画圆算法实现-DDA line drawing algorithm and the stipple-line algorithm, as well as the mid-point Circle Algorithm
DDA
- DDA算法的实现,用DDA算法画出一个直线-DDA Algorithm, draw a straight line with the DDA algorithm
DDA
- 这是一个计算机图形学直线扫描的DDA算法程序,在VC6成功运行。-This is a computer graphics algorithm for linear scan DDA procedure, VC6 run successfully.
DDA
- 直线DDA算法。。包含思想和概述。计算机图形学的实验之一,可以画出直线,不用考虑斜率的变化。-DDA line algorithm. . Contains ideas and an overview. Computer Graphics of the experiment, one can draw a straight line, without regard to slope changes.
dda.c
- Implementaç ã o do Algoritmo de Line DDA, usando em no desenvolvimento de jogos em computaç ã o gráfica
tuxingxue
- 该程序包里包含了计算机图形学所学的各种算法的源程序: 1、直线算法(B算法、DDA算法和中点算法) 2、圆弧算法 3、多边形填充算法(有序边发、种子算法和图案填充算法) 4、二维变换算法 5、直线二维裁剪算法 6、三维变换算法 程序包中有各算法的源程序和可执行程序,另外还有的程序说明和解释,保证容易看懂。程序都是本人亲自编写,控制台C程序用 Turbo C 编写,图形界面程序用 VC 编写。并全部测试成功。 有任何问题可与本人联系: QQ:4445
dda
- 这是计算机图形学的图元显示实验的dda算法键入坐标画直线-This is the computer graphics pixel display coordinates of the experiment dda algorithm for drawing a straight line type
DDA
- 计算机图形学中直线段扫描画线算法的源代码-Computer graphics in a straight line segment Scan Line algorithm source code
DDA
- 实现计算机图形学DDA算法帮助您实现实验要求-DDA algorithm to achieve computer graphics to help you achieve the requirement of experiment
20091227linedda
- 本文对直线的生成的3种算法:逐点比较法、数值微分法(DDA法)、Bresenham算法进行研究。本文对逐点比较法、数值微分法(DDA法)、Bresenham算法进行推导,研究了逐点比较法、数值微分法(DDA法)、Bresenham算法在第一象限的实现和改进后逐点比较法、数值微分法(DDA法)、Bresenham算法在所有象限的实现。通过编程实践,可以掌握VC和opengl的使用方法。-In this paper, a straight line generated by three kinds
DDA
- DDA算法画直线 部分中点画线 还需完善 谢谢提议-DDA algorithm for drawing a straight line section of the proposal stipple line needs to improve thanks
DDAMouseLine
- 计算机图形学 DDA算法 画圆 点击鼠标画圆-DDA Circle Algorithm
program
- 计算机图形学课程算法演示系统 (1)画线算法演示:实现画线的三个算法---DDA画线算法、中点画线算法、Bresenham画线算法。建立坐标系,由用户输入两点坐标,体现直线的走势,最后给出算法的参数值以及实现清除功能。 (2)画圆算法演示:实现画圆的两个基本算法---Bresenham画圆算法、中点画圆算法。由用户输入圆的半径,体现圆的四个象限的走势,最后给出算法的误差值以及实现清除功能。 (3)填充算法演示:实现边填充和种子填充这两个基本填充算法。其中边填充由用户画出多边形,对封闭
DDA
- 图形学相关的算法实现,使用DDA算法画直线-Graphics-related algorithms, using DDA line drawing algorithm
DDA
- DDA画线算法写的程序,通过算法计算出画10万条线所需时间,可以作为画线算法效率比较的参考-DDA line drawing algorithm to write programs, through the algorithm to calculate draw 100,000 line of time required for drawing a line efficiency of the algorithm can be used as reference for comparison
DDA
- 应用简单函数来实现直线dda算法,在可视窗口中生成直线,直线两端点坐标由用户指定-Application of a simple function to achieve a straight line dda algorithm to generate a straight line in the visible window, linear coordinates of the two end points specified by the user
DDA
- 计算机图形学中的直线画法,DDA算法,对每一个步长的x所对应的y进行判断-Computer graphics line drawing, DDA algorithm, each step on the x-y corresponding to judge. . .
DDA
- 计算机图形学作业,里面是用mfc做的DDA算法-Computer graphics work, which is done with mfc DDA algorithm
shiyian
- DDA方法的绘制直线 圆的绘制 曲线的绘制等-tu xing xue