搜索资源列表
ExtractFrame
- 用csharp编写的视频帧提取源代码,需要directx9.0支持-csharp prepared with the video frame from the source code needed to support directx9.0
VODDemo
- 一个视频点播的例子,不过先到网上要下载DirectX9.0,安装后配置好DirectShow环境。运用到COM+组件。-an example of video-on-demand, but a first-line to download DirectX 9.0, post-installation configuration DirectShow good environment. The use of COM.
[Beginning DirectX9][EN]
- 本数籍主要是Directx9的入门教程,书中详细介绍了Directx9的环境配置,Directx9的2D和3D开发。是一本很不错的教程。 -the few Directx9 membership is the main entry guides, the book details the Directx9 environment configuration, Directx9 2D and 3D development. It is a very good tutorial.
BookPart3Code
- 书籍Introduction to 3D Game Programming with DirectX 9.0的部分源代码,是学习directx9.0的好工具-books Introduction to 3D Game Programming with DirectX 9.0 source code is a good learning tool directx9.0
huizhituxing directx9里面绘制基本几何图形的源代码
- directx9里面绘制基本几何图形的源代码,可以绘制茶壶,正方形和圆环,球形-directx9 draw basic geometric shapes inside the source code, you can draw the teapot, square, and rings, ball! ! !
3DGame.rar
- DirectX9游戏程序设计入门,包括pdf和书上的源代码,DirectX9 Game Programming entry, including the pdf and the book' s source code
使用DirectX9渲染三角形
- 使用DirectX9与Visual Studio 2005.NET渲染三角形,The use of Visual Studio 2005.NET with DirectX9 rendering triangles
Fog-Effect
- 一个用DirectX9.0 写的关于实现fog的例程。其中使用了shader效果框架,是学习HLSL语言的很好案例。-Written by DirectX9.0 a fog on the implementation of the routine. One effect of using the shader framework is a good example to learn HLSL language.
directshow.rar
- 用vs2005+directx9.0开发的一个简单的视频播放实例。对开发视频播放器入门有所帮助。,Vs2005+ directx9.0 development with a simple example of the video player. On the development of video player entry help.
3D游戏编程
- 3D游戏编程——01(DIRECTX9.0),3D游戏编程——01(DIRECTX9.0)
Skeletal-Animation
- 骨骼动画教学代码,directX9.0实现,只供初学者使用-Skeletal animation tutorial code, directX9.0 achieve, only beginners
LODTerrainDemo.rar
- Visual C++/DirectX9 3D游戏开发引导的一个基于视点相关的LOD地形渲染,Visual C++/DirectX9 3D game development as a guiding view-dependent LOD-based terrain rendering
DirectX9-Chinese-Help
- directshow的中文帮助文档,使用更加方便-Chinese directshow help documentation, easier to use
DX9Interface
- DirectX界面和接口方面的书,一本讲游戏UI编程的书-DirectX9 User Interfaces Design and Implementation
xuanzhuanzhengfangti
- directX9.0 旋转正方体附有源代码方便查询 可以直接应用-directX9.0 rotating cube with the source code can be applied directly and easily accessible
hge-1.81
- 2D游戏引擎HGE1.81,整合了目前大部分相关的增强代码集合,其中包括: 1、修改支持DirectX9 2、添加中文说明文档和地图编辑器 3、添加中文输出与输出,添加Flash支持,添加与之相关Turorial代码样例 4、添加文本编辑框的选择、复制和焦点查询功能 5、添加对所有tutorials的调用工程,并修改所有Turorial工程设置以方便运行 6、添加中文的粒子系统编辑器 -2D game engine HGE1.81, integration of
Camera
- directx9.0 使用自由摄像机在场景中移动,可在cpp文件中选择飞行器模式或者陆地模式-directx9.0 use the free camera to move through the scene in the cpp file, select the vehicle model or land mode
test
- 利用VC6.0和DirectX9.0实现的三棱锥-Direct3D game development technology supporting Detailed Chapter 9 code to load one of two Mesh model. Package class implements scene roaming camera 2. Package object model to achieve arbitrary control
CreateSkyBox
- 一个Directx9.0开发的天空盒子,自己写的,可以为学习3D游戏客户端的朋友一起学习-Directx9.0 the development of a sky box and wrote it myself, for learning 3D game client to learn with friends
DirectX9.0c-A-Shader-Approach
- 本书是一本描述Directx 9.0可编程渲染管线,Shader技术的入门书籍。作者是Frank D. Luna,有丰富的DirectX程序经验,已出版过多本DirectX相关书籍。书中讲解由浅入深,且配合大量实例,是游戏入门书籍的精品!-This book is a descr iption of Directx 9.0 programmable pixel pipelines, Shader technology introduction to books. The author is Fr