搜索资源列表
Clipmap
- Geometry Clipmap算法与Texture Clipmap算法思想类似,是由斯坦福的Frank Losasso和Microsoft Research的Hugues Hoppe提出的一种新的专用于大地形绘制的LOD控制方法。-Geometry Clipmap algorithm and Texture Clipmap thinking of a similar algorithm, is Stanford' s Frank Losasso and Hugues Hoppe Micr
crystalspace-src-1.2.1
- 一个采用C++,python,C#等语言实现的3D图形编程。-Crystal Space is an Open Source 3D SDK for Unix, Windows, MacOS/X. It renders with OpenGL or software and features curved surfaces, volumetric fog, dynamic colored lighting, terrain engine, LOD, procedural textures, por
quaddemo
- Continuous LOD Terrain Meshing Using Adaptive Quadtrees
Three-dimensional-game-scene
- 游戏爱好者学习代码,3d游戏场景。包含4部分:地形、LOD、天空盒、水面。directX9.0-Enthusiasts learn the game code, 3d game scene. Contains four parts: terrain, LOD, sky boxes, water. directX9.0
LODTerrainDemo
- 一款基于四叉树动态LOD的地形,代码思路明确,可以直观学习四叉树LOD算法-A 3D project
2.2PLOD
- 关于directx实现的LOD代码,内含三维模型,已经编译成功,可以直接运行。包括算法时间的显示。-source code about LOD .in C++ language. including a 3D model, and has been successfully compiled.
loadflow(2)
- Newton Raphson lod flow
12345678
- 大规模地形渲演算法,支持LOD处理,是实现虚拟现实的一种方法-Virtural Realy
MyD3DShader
- 一个使用shader+D3D开发的地形程序,设计视锥裁剪,四叉树,LOD等知识点-shader, D3D, QTree, LOD
234273MYLOD
- 基于OpenGL的lod技术实现的三维地形漫游显示仿真程序,动态实现地形的漫游和前后左右的互动-realse terrion left ringt forword backward
Seabed-Terrain
- 基于LOD技术的3D海底地形仿真系统。主要讲述海底地形的绘制及仿真系统的组成。-Based on the LOD 3D seafloor topography simulation system. Focuses on the composition of the seabed topography mapping and simulation system.
openglLOD
- 使用C++和Opengl编写的3D渲染程序,渲染了一个地形,采用LOD技术-Using C++ and the Opengl write the 3D rendering program, rendering a terrain, the use of LOD techniques
quaddemo
- 使用四叉树进行Lod地形建模程序 ,使用opengl+c++实现 -quadtree lod terrain
CreateMeshX
- 利用Direct3D9生成一个基于视点的连续LOD的三角形状平面网格。该平面网格可用于三维地形渲染。-Using Direct3D9 to generate a view-dependent continuous LOD triangular shape plane grid. The planar grid can be used for3D terrain rendering.
Game-enginePLOD-
- 一个简单的游戏引擎和LOD地形渲染程序,-A simple game engine and LOD terrain rendering program,
QuadTreeLOD
- 四叉树管理地形,实现动态LOD地形,提高渲染效率。-Four binary tree management terrain, and realize the dynamic LOD terrain, enhance rendering efficiency
chunkdemo-2002-08-06
- rendering terrain using opengl and chunked lod
LOD_terrain123
- 这也是一个关于地形三维可视化的程序,使用了OpenGL图形库,但是含有LOD算法哦。-This is also a about the terrain of 3 d visualization program that USES OpenGL graphics library, but contain LOD algorithm oh.
3D-Engineer
- 这是一份关于场景管理的文档,对BSP、Octree和LOD讲述的很详细,值得一看!-This is a document on the management of the scene, about BSP, Octree and LOD is very detailed and worth a visit!
Large-scale-terrain-rendering
- OPENGL 大规模地形渲染,有LOD代码在里面。老外.NET环境开发-The OPENGL large scale terrain rendering LOD code inside. Foreigners. NET environment for the development