搜索资源列表
osglight
- 该程序使用三维渲染引擎OpenSceneGraph实现了不同颜色,不同路径的光照与动画效果,是学习osg光照非常好的例子。-The program uses three-dimensional rendering engine OpenSceneGraph to achieve a different color, different paths of light and animation, is a very good example to learn osg light.
cookbook
- OpenSceneGraph cookbook3.0 源代码-OpenSceneGraph cookbook3.0 source code
(Texture-Rectangle)
- OpenSceneGraph三维渲染引擎编程指南源码:(Texture Rectangle)示例.rar-OpenSceneGraph three-dimensional rendering engine Programming Guide Source: (Texture Rectangle) sample rar.
MultiTexture
- 基于OpenSceneGraph多重纹理同时渲染的程序,可以同时加载多种纹理~-Based on OpenSceneGraph multiple textures while rendering program, you can also load multiple textures ~
Render-To-Texture
- 基于OpenSceneGraph实现的离屏渲染功能,可以用于水面或者汽车后视镜效果展示~-Based on OpenSceneGraph achieved offscreen rendering feature can be used to show the effect of water or a car rearview mirror ~
Texture-Mipmap
- 基于OpenSceneGraph手动构建Miapmap,实现纹理自动Miapmap加载,可以调节纹理的精细级别~-Based on OpenSceneGraph manually build Miapmap, to achieve automatic Miapmap texture loading, you can adjust the level of the fine texture ~
TextureCubeMap
- 基于OpenSceneGraph实现的一个很漂亮的天空盒,可作为三维虚拟现实场景的背景~-Based on OpenSceneGraph achieve a very beautiful sky boxes, three-dimensional virtual reality scenes as background ~
OSG
- The OpenSceneGraph is an open source high performance 3D graphics toolkit, used by application developers in fields such as visual simulation, games, virtual reality, scientific visualization and modelling. Written entirely in Standard C++ and OpenGL
osgRecipes-master
- 使用 OpenSceneGraph绘制基本几何体,从文件读入模型等内容-Using basic geometry OpenSceneGraph rendering, read from the file model, etc
osgV2.2
- OpenSceneGraph图形系统是一个基于工业标准OpenGL的软件接口,它让程序员能够更加快速、便捷地创建高性能、跨平台的交互式图形程序-OpenSceneGraph graphical system is a software based on industry standard OpenGL interface, it lets the programmer can more quickly and easily create high-performance, cross-platf
PhysXExample
- 这个源代码是OpenSceneGraph.3.Cookbook中关于OSG与PhysX结合内容的代码实现,运行环境为VS2010-The source code is OpenSceneGraph.3.Cookbook combining content on OSG and PhysX implementations, the operating environment for VS2010
osgNETDemo
- 在Visual C++.Net中使用OpenSceneGraph的示例代码-use OpenSceneGraph in Visual C++ .Net
osGraphX-1.0.0
- 一个用QT做的osg应用,适合学习参考。有文件打开、树状管理、视图操作、控制台信息等。-osGraphX is a 3D file viewer. Based on openscenegraph, it can load all the format supported by OSG. Because osGraphX is written with Qt, it runs on Windows and Linux (MacOSX isn t tested yet).
testmfc64
- 使用mfc和openscenegraph浏览模型文件,使用vs2008编译,需要osg环境配置-The use of MFC and OpenSceneGraph browsing model file, use the VS2008 compiler, OSG environment configuration
house
- OpenSceneGraph三维渲染引擎设计与实践_源码,画房子的示例-osg 3d engine practice, draw a simple house
OpenSceneGraph-Data-3.4.0
- openscenegraph3.4.0,主要是一款开源的图形渲染引擎,主要是OPENGL的基础上进行封装,可以利用它实现三维场景的渲染。-openscenegraph3.4.0, mainly is an open source graphics rendering engine, OPENGL is mainly carried out on the basis of the package, you can use it to achieve a three-dimensional scen
osg新手入门教程
- OSG新手入门编程资料:包括官方入门资料OpenSceneGraph_Quick_Start_Guide、OpenSceneGraph基本渲染理论、OSG_王锐《最长的一帧》、osgTutorial美国海军教程、OSG程序设计教程、StepIntoOpenSceneGraph。(OSG beginners programming information: including the official entry of OpenSceneGraph_Quick_Start_Guide, OpenS
3rdParty_Win32binaries_2004-07-25a
- openscenegraph的第三方依赖库,32位操作系统,vs2010(The 3rd party reference libraries of osg)
OSG3D-master
- Geometry绘制:点、线、面; 测量分析:长度测量,高度测量,面积测量,水淹分析; 通视分析:两点通视,区域通视; Overlay测试,全球网格测试;(Geometry drawing: points, lines, planes; Measurement and analysis: length measurement, height measurement, area measurement, water flooded analysis; Visibility ana
OpenSceneGraph三维渲染引擎设计与实践
- OSG开发说明,主要介绍了OSG开发流程以及示例代码。(OSG Development notes, mainly introduces the OSG development process, as well as sample code.)