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Tutorial1_Ambient
- xna C#游戏编程技术,原先发过几个,今天继续发送,我有大量的例子,以后会定期发送,希望对大家有帮助-xna C# game programming techniques, originally issued in a few, today continued to send, I have a lot of examples of the future will be regularly sent, hope to help everyone
Tutorial5_Deform
- xna C#游戏编程技术,原先发过几个,今天继续发送,我有大量的例子,以后会定期发送,希望对大家有帮助-xna C# game programming techniques, originally issued in a few, today continued to send, I have a lot of examples of the future will be regularly sent, hope to help everyone
Tutorial3_Specular
- xna C#游戏编程技术,原先发过几个,今天继续发送,我有大量的例子,以后会定期发送,希望对大家有帮助-xna C# game programming techniques, originally issued in a few, today continued to send, I have a lot of examples of the future will be regularly sent, hope to help everyone
GenericXNAExampleWaterI
- xna C#游戏编程技术,原先发过几个,今天继续发送,我有大量的例子,以后会定期发送,希望对大家有帮助-xna C# game programming techniques, originally issued in a few, today continued to send, I have a lot of examples of the future will be regularly sent, hope to help everyone
GenericXNAExampleTerrain2
- xna C#游戏编程技术,原先发过几个,今天继续发送,我有大量的例子,以后会定期发送,希望对大家有帮助-xna C# game programming techniques, originally issued in a few, today continued to send, I have a lot of examples of the future will be regularly sent, hope to help everyone
Bars31
- xna 3.1的c# 狀態bar 條 源代碼與範例 -XNA C# GUI bar
XNA_NormalMappingDemo
- 基于XNA的法线贴图算法(C#),其中的Shader采用HLSL语言-XNA based Normal map algorithm (C#), where Shader is coded by HLSL
XNAPerPixelLighting
- XNA像素级渲染算法,支持三种光源:DirectionalLight,PointLight,SpotLight-XNA,pixel lighting, support 3 lights: DirectionalLight,PointLight,SpotLight
LightningSample
- XNA 特效: 闪电,采用Shader技术和XNA3.1, -XNA Special Effects: Lighting implemented by XNA3.1 and Shader
ltrees
- XNA植物建模算法,其中LTreeDemo可以直接控制树的生成,LeafTool用于创建叶子的texture-XNA tree modeling algorithm,where LTreeDemo is for modeling and preview trees, LeafTool is for creating texture of leaf.
Example_graph-XNA
- it`s a graph or more that work in xna it`s usefull and pretty fast.
oxgameengine
- 基于XNA的一款游戏引擎源代码,很是强大-A game engine based on XNA, it is strong
MaskPostEffect
- XNA处理的屏幕特效(PostShader) 可以将最终图像马赛克化-XNA deal with screen effects (PostShader) can be the final image mosaic of
OldClassPostEffect
- 复古风格的屏幕特效 采用XNA SDK开发,属于屏幕特效的一种(PostShader)-Retro-style screen effect using XNA SDK development and effects belonging to the screen as a (PostShader)
BubbleEffect
- XNA开发的 气泡特效范例,属于PostEffect的一种方案-XNA development of bubble effects example of a program belonging to PostEffect
collision
- XNA game file. who dosent know XNA gaming API, this will give better introduction-XNA game file. who dosent know XNA gaming API, this will give better introduction..
ARSample
- Augmented Reality sample code run within Goblin XNA
tank01
- xna编程 此处可以展示一个tank的3D模型的载入,对xna学习有一定好处-XNA Programming
LK_HealthyBar
- XNA编程:实现一个血槽的的显示。 2D编程的基础啊-XNA programming
LK_MoveBackground0.1
- XNA3.1编程,实现移动的背景图片。 2D编程的基础-xna programming