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Cohen-Sutherland
- opengl中的直线裁剪算法,包括cohensutherland算法,中点法等-line clipping algorithm in opengl, including cohensutherland algorithm, the midpoint method
shiyan4
- 了解二维图形裁剪的原理(点的裁剪、直线的裁剪、多边形的裁剪),利用VC+OpenGL实现直线的裁剪算法。 2.实验内容: (1) 理解直线裁剪的原理(Cohen-Surtherland算法、梁友栋算法) (2) 利用VC+OpenGL实现直线的编码裁剪算法,在屏幕上用一个封闭矩形裁剪任意一条直线。 (3) 调试、编译、修改程序 -Understanding of the principles of cutting two-dimensional graphics (p
Cohen-Sutherland
- 程序运行Cohen-Sutherland线段裁剪算法 ,所用坐标系为笛卡尔直角坐标系. 起始状:用户输入所画线段的起点和终点坐标 结束状态:程序打印出裁剪以后的线段-Program runs Cohen-Sutherland Line Clipping algorithm, used for the Cartesian coordinates Cartesian coordinate system. Start-shaped: the user to enter the draw
Cohen-Sutherland-algorithm
- This a Cohen-Sutherland line clipping program. It shows the clipping of a line using OpenGL. -This is a Cohen-Sutherland line clipping program. It shows the clipping of a line using OpenGL.
Cohen-Sutherland
- 利用OpenGL实现Cohen-Sutherland裁剪算法(编码裁剪算法),是最早的直线段裁剪算法。-The use of OpenGL implementations Cohen-Sutherland clipping algorithm (coded clipping algorithm), is the first straight line clipping algorithm.
Cohen-Sutherland
- This a C++ program which shows the Cohen-Sutherland Line Clipping Algorithm using Opengl.-This is a C++ program which shows the Cohen-Sutherland Line Clipping Algorithm using Opengl.
ch8CohenSutherlandLineClip2D
- opengl的cohen-sutherland 线段剪切算法代码 需要自己建立主程序-cohen-sutherland line clipping algorithm source code
line-clipping
- OpenGL计算机图形学的Cohen-Sutherland线段裁剪算法-OpenGL, line clipping algorithm based on Cohen-Sutherland
shiyan3
- OpenGL Cohen_Sutherland 裁剪算法,使用矩形截取线段,并用不同颜色表示-OpenGL Cohen Sutherland clipping algorithm, using a rectangular intercept line, and is represented by a different color