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lesson30
- An Java OpenGL example illustrating basics of collision detection, collision response, and physically based modelling effects.
Collisiondetection
- 碰撞检测(用蒙特卡洛法对目标命中概率进行仿真分析)-Collision detection (using Monte Carlo simulation on the target hit probability analysis)
S15HashTable
- Collision list Hash table
d3dbowling
- Using DirectX, Shade using Stencil buffer Collision Check and Reflection of Rigid Sphere
cacti
- 用Visual C++ 与OpenGL实现的一个三维地形,有碰撞检测功能。-Using Visual C++ and OpenGL to achieve a three-dimensional terrain, with collision detection.
ball
- 一个非常有意思的屏保程序,用C++做的,实现彩球不同角度的碰撞-A very interesting screen saver, using C++ to do to achieve different angles of collision colored balls
irrlicht-1.5.1
- 功能和特点 ◆ 提供Anti-aliasing支持 ◆ 可换肤的GUI环境 ◆ 场景管理系统 ◆ 角色动画系统 ◆ 特殊的效果系统 ◆ 内建的材质支持 ◆ .NET语言绑定 ◆ 内建的平台独立的软件生成器 ◆ 2D绘图功能 ◆ 能直接导入常见的建模文件格式 ◆ 能直接导入纹理 ◆ 快速而易用的碰撞检测与响应 ◆ 为3D运算和容器模板库优化处理 ◆ 直接读取档案 ◆ 集成了快速的XML分析器 ◆ 提供Unicode支持 ◆
fsource
- Engine Introduction Many people have asked me for the DirectX demo C++ source code, so here it is. The Demo framework I ve build for creating the demos consist of the following components: * Kernel system, with scene manager, camera and simple
AABB
- AABB包围盒和碰撞检测的VC++实例程序-AABB bounding box and collision detection of VC++ example programs
AABB
- 有关AABB的碰撞测试,展示了一个球在不同曲面上的运动,简单的使用了摩擦力等等。-The AABB collision test, shows a different surface on the ball movement, the simple use of the friction and so on.
CarGameDemo
- 我写的3d赛车游戏源代码。dx9.0。包括子弹系统。碰撞检测等。-I wrote a 3d racing game source code. dx9.0. Including the bullet system. Collision detection.
collision
- XNA game file. who dosent know XNA gaming API, this will give better introduction-XNA game file. who dosent know XNA gaming API, this will give better introduction..
particles
- 基于GPU,使用CUDA语言,实时模拟上千个粒子的碰撞。在模拟过程中,可通过鼠标和键盘进行交互式操作,方便观测。-Based on GPU,use the CUDA language to realize the simulation of thousands of particles collision
oblique-collision
- 物理学程序,用C语言编写的源程序,是关于斜撞模型的。-Physics program, using C language source code is on the oblique collision model.
RFIDanticollisionalgorithmbasedonFPGAimplementatio
- RFID防碰撞算法的FPGA实现,包括代码、仿真结果等-RFID anti-collision algorithm based on FPGA implementation, including the code, simulation results.
rigid_body_collision
- 该程序主要实现的是虚拟环境中刚体之间的碰撞检测,及碰撞反应-The procedure to achieve the virtual environment between the rigid body collision detection and collision response
Collision
- 在VC平台上,用opengl绘图,实现两个球体的碰撞检测,并且实现交互设备PHANTOM接口-In the VC platform, using opengl graphics, collision detection to achieve the two spheres, and the PHANTOM device to achieve interactive interfaces. . .
3Dcollisiondetection
- DirectX Collision Detection sample codes with C-DirectX Collision Detection sample codes with C++
CollisionDetection
- OpenGL碰撞检测源代码 -OpenGL OpenGL source code for collision detection collision detection source code
89C51VehicleCollisionAvoidanceSystem
- 89C51-Vehicle Collision Avoidance System利用单片机设计的一个汽车防碰撞系统,经典的例子-89C51-Vehicle Collision Avoidance System Using a single chip design vehicle collision avoidance system, the classic example