搜索资源列表
Collision - A Cshape Game
- 一个用C#开发的飞行小游戏,提供了三个不同的版本,可以作为学习材料。此外,在codeproject上还有配套的文字说明。-a C# development of the small flight games for the three different versions, can be used as learning materials. In addition, there are codeproject matching the descr iption.
md5coll.c
- MD5 Collision Generator. A few optimizations to make the solving method a bit more deterministic
hge_wim
- 用HGE引擎模仿《传奇》做的一个DEMO,用的是《传奇》里的资源,对于刚使用HGE开发2D游戏的朋友们很有参考价值。游戏里支持装备和物品的使用、拾起、丢弃等操作,按F1和F2可以分别切换碰撞检测和碰撞体显示。里面使用了超大地图拼接、多图层、A*算法、HGE汉字处理等技术。-HGE engine used to imitate The Legend to do a DEMO, use the word legend in the resources, for just the use of
collision
- visual c++环境下,opengl实现的三维空间球体碰撞检测-visual c++ environment, opengl implementation of three-dimensional sphere collision detection
A12
- 在C++环境下用OPENGL写的关于3维物体碰撞检测的程序。-In C++ environment using OPENGL write 3-D objects on the collision detection process.
MD5-collision-process(c-source-code)
- 根据hash函数破解国际通用密码MD5的C程序,根据王小云的碰撞算法。-Hash function in accordance with international crack MD5 passwords of C procedures, according to Wang Xiaoyun of the collision algorithm.
tokamak_1.0.5a
- 一个游戏的物理引擎,来源于日本最新的开源。非常不错,已利用它开发了游戏。-It s a physics engine for developing 2d or 3D games.
ColDet_Net
- GNU的一个自由开发的碰撞检测源码, 代码十分清晰,注释有序,可以补习一下 这方面的数值运算-GNU development of a free source of the collision detection code is very clear, notes in an orderly manner, you can give this tutorial numerical computation ~ ~
colision
- 一个小球碰撞C语言绘图程序,自己做着玩的-A small ball collision C language mapping procedures, doing their own play
3dgame
- 用VC++编写的几款简单的3d游戏源代码! OpenGl 设计游戏 3D模型 动画模型 碰撞检测 场景编辑 -Using VC++, prepared by several simple games 3d source code! OpenGl game 3D model of the design model collision detection animation scene editor
cacti
- 用Visual C++ 与OpenGL实现的一个三维地形,有碰撞检测功能。-Using Visual C++ and OpenGL to achieve a three-dimensional terrain, with collision detection.
ball
- 一个非常有意思的屏保程序,用C++做的,实现彩球不同角度的碰撞-A very interesting screen saver, using C++ to do to achieve different angles of collision colored balls
fsource
- Engine Introduction Many people have asked me for the DirectX demo C++ source code, so here it is. The Demo framework I ve build for creating the demos consist of the following components: * Kernel system, with scene manager, camera and simple
oblique-collision
- 物理学程序,用C语言编写的源程序,是关于斜撞模型的。-Physics program, using C language source code is on the oblique collision model.
3Dcollisiondetection
- DirectX Collision Detection sample codes with C-DirectX Collision Detection sample codes with C++
collision
- 游戏开发中的物体碰撞模块C++源代码,挺另类的一种写法,对游戏开发者来说比较实用-Game Development in C++ object collisions module source code, a very different type of writing, the game developers more practical
Collision
- 一个c#做的小游戏!能够简单熟悉其编程原理-A c# small game!
non-elastic-collision-simulation
- 用c语言进行的非弹性碰撞模拟,界面友好,非常漂亮-C language for the non-elastic collision simulation, user-friendly, very nice!!!
PQP-Collision-Dection
- PQP 碰撞检测程序LIB。 可快速的检测基于C的几何碰撞仿真程序。-PQP Collision Dection Algorithm Implement Lib.
C++
- 飞机大战二维游戏,有碰撞检测文字显示和二维空间漫游(World War II aircraft 2D game, collision detection and text display two-dimensional space roaming)