搜索资源列表
DirectPlayCS
- 使用DirectPlay实现类似CS游戏服务器通讯. 主要完成数据传输模块-Using DirectPlay to achieve a similar CS game server communications. The main data transfer module completed
DirectPlay_FPSGameCode
- 这是在参加游戏培训课程中的内部资料,是一个网络FPS射击游戏代码,虽然采用了比较落后的DirectPlay工具包实现,但游戏架构、游戏画面和游戏实现逻辑还是非常值得借鉴-This is the game to participate in training courses in the internal data is a network of FPS shooting game code, although of a relatively backward DirectPlay tool ki
yuxikaifachuxuezhe
- 游戏开发初级者,个人集的大量文档资料。1、DirectDraw:通过直接访问显示内存和软硬件加速技术,实现快速直接存取。 2、DirectSound:提供软硬件声音混合和录音再生功能。 3、DirectPlay :提供多人游戏的交互功能,让您轻松实现网上互连。 4、Direct3D:交互式的三维图形技术。 5、DirectInput:使你的程序能够控制输入设备如鼠标,键盘,和游戏杆等。 6、DirectSetup:完成DirectX驱动程序的安装。 7、AutoPlay:
HawkVoiceDI091src
- HawkVoice is a game oriented, multiplayer voice over network API released under the GNU Library General Public License (LGPL) , with support for Linux® /UNIX® systems and Windows® 9x/ME/NT/2000/XP/CE. It is designed to be a portable, free
DirectPlay
- derect9的Samples的C#的数据交互编程-derect9 the Samples of the C# programming data interaction
Directplay_Client
- 这个一个directplay编写的网络客户端程序,实现客户端与服务器之间的交流。-The preparation of a directplay network client program, to achieve client-server communication.
Directplay_Server
- 这是directplay编写的服务器程序,实现服务器与客户端的信息交流。-This is directplay written server program, server and client to achieve the exchange of information.
dpn03
- 源程序 directplay 网络互连, C++源程序-directplay source program