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  1. Direct3D

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  2. Bumpmapping is an advanced multitexture blending technique that can be used to render the appearance of rough, bumpy surfaces. The bump map itself is a texture that stores the perturbation data. Bumpmapping requires two textures, actually.
  3. 所属分类:3D Graphic

    • 发布日期:2017-03-24
    • 文件大小:57774
    • 提供者:王亚亮
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