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lesson19
- 在OpenGL环境下编写的一个简单的粒子系统,每一个粒子赋予其生命周期,颜色,速度,重力影响等-OpenGL environment in the preparation of a simple particle system, a given particle life cycle, color, speed and gravity effects
Kick
- opengl下一个小球动画的实现。考虑了重力与摩擦力,并作了光影处理。-The next ball animation opengl implementation. Taking into account gravity and friction, and made a deal with light and shade.
MapMaset
- 小球重力感应迷宫游戏、3D部分使用OPENGL建模-Gravity sensing ball game, used OPENGL in 3D modeling