搜索资源列表
stprtool.rar
- 统计模式识别工具箱(Statistical Pattern Recognition Toolbox)包含: 1,Analysis of linear discriminant function 2,Feature extraction: Linear Discriminant Analysis 3,Probability distribution estimation and clustering 4,Support Vector and other Kernel Machines,
tic-tac-toe
- 一个简单的用二叉树实现的极大极小指算法人工智能井字棋游戏,使用C++的类,和STL模版库中的vector-A simple binary tree the minimax means algorithm artificial intelligence tic-tac-toe game of chess the class of C++, and STL template library in the vector
integralmean
- 信号分析里常用,求局部极大极小值的位置!用积分平均的方法!-Commonly used in signal analysis, seeking the position of the local minimax value! Integral average method!
Ex_BOYIDESIGN
- 用VC实现的,采用C++语言、极大极小算法完成的三字棋小游戏。是人工智能的一次作业,可以运行。-VC with the implementation, using C++ language, minimax algorithm to complete chess game of words. Artificial intelligence are the one-stop, you can run.
PCgame
- 一个人工智能下象棋的小游戏 含电子书 包含了alph-beta 深度优先 极大极小值算法-Under the artificial intelligence of a chess game with e-book contains alph-beta depth-first minimax algorithm
73462707wuziqi
- 在本次“五子棋“程序的编写中,只编写了人机对弈部分,运用了博弈树进行搜索,在选取最优的走步时使用极大极小分析法,考虑到搜索的时间复杂度和空间复杂度,在程序中只进行了2步搜索,即计算机在考虑下一步的走法时,只对玩家进行一步的推测。(程序中的棋盘规格为15*15)-During the meeting, " Gobang" the preparation of procedures, only part of the preparation of the human-compute
fivestone
- 在本次“五子棋“程序的编写中,只编写了人机对弈部分,运用了博弈树进行搜索,在选取最优的走步时使用极大极小分析法,考虑到搜索的时间复杂度和空间复杂度,在程序中只进行了2步搜索,即计算机在考虑下一步的走法时,只对玩家进行一步的推测。-During the meeting, " Gobang" the preparation of procedures, only part of the preparation of the human-computer game, using a
yiziqi
- 采用三行三列的棋盘,根据极大极小搜索方法,采用人机对弈方式。一方走完一步后,等待对方走步,博弈过程每一时刻的棋局都在屏幕上显示出来。-3 using three lines of the board, in accordance with minimax search methods, the use of man-machine game mode. After the end of step one, waiting for the other side walk, the game eve
minimax.tar
- A solution to min-max problem written in c-A solution to min-max problem written in c++
MiniMax
- 在线图书馆管理系统,C/S模式,jsp开发-Online Library Management System
AddHinfConstr
- MATLAB的M语言编写,用于解决机器追踪的问题。机器状态估计由minimax滤波器完成。-This m-file simulates a vehicle tracking problem.The vehicle state is estimated with a minimax filter.In addition,with the a priori knowledge that the vehicle is on a particular road, the vehicle stat
chess
- 用VC开发,算法是极大极小算法的五子棋,界面优美。-With VC development, the algorithm is minimax algorithm Gobang, interface beautiful.
BreakthroughGame_C_Code
- An implementation of the Breakthrough board game. The application uses the minimax function to enhance its evaluation function.
AM
- FIRPM公园,麦克莱伦最佳equiripple FIR滤波器的设计。乙= FIRPM(不适用,女,甲)返回一个长度为N +1线性相位(真实,对称系数)FIR滤波器具有最佳逼近到所需的频率响应的F和描述在极小极大意义的。F是成对频带边缘载体,以递增0和1之间秩序。 1对应于奈奎斯特频率或采样频率的一半。至少有一个频段必须有一个非零宽度。 A是一个真正的载体,作为F的指定由此得到的滤波器的频率响应所需的幅度B相同大小- FIRPM Parks-McClellan optimal equirippl
quanmeijindian-shuzhifenxi
- 本书内容丰富且颇具特色。 本书综述了数值分析领域的诸多内容,包括配置多项式、有限差分、阶乘多项式、求和法、Newton公式、算子与配置多项式、祥条、密切多项式、TaylM多项式、插值、数值微分、数值积分、和与级数、差分方程、微分方程、最小二乘多项式逼近、极小化极大多项式逼近、有理函数逼近、三角逼近、非线性代数、线性方程组、线性规划、边值问题、MonteCarIo方法等内容。 本书的特色主要表现在利用例题及大量详细的题解来透彻地阐明所述内容的内涵,同时附有大量的补充题以便读者进一步巩固和深
Kolkoikrzyzyk
- Algorithm Minimax kolko i krzyzyk
FiveChess
- 五子棋人机对弈游戏源码,计算机下棋时采用极大极小算法,有详细的课件。-Backgammon games on the game machine source code, computer chess minimax algorithm, detailed courseware.
code
- 以一字棋游戏为例,设计的一个3行3列的棋盘,自己给出估价函数,采用极大极小搜索方法。-To the word chess game, for example, the design of a 3 by 3 chessboard, given their valuation functions, minimax search method.
minmax
- 極小極大搜尋法附註解,可以應用在各種遊戲樹上,更進階的是使用alpha_beta去剪枝-Note Minimax search solutions can be applied in a variety of game tree, the more advanced is the use of alpha_beta to prune
finally
- 自己写的五子棋游戏,实现了人机对弈,可以悔棋到任何一步。采用博弈树搜索,核心算法为极大极小值算法。-Write their own backgammon game, chess machine realized, you can undo any step. Game tree search using the core algorithm for the minimax algorithm.