搜索资源列表
MultiTexture
- 该程序是opengl程序,主要是介绍多个纹理如何混合使用!-that the procedure was opengl procedures, mainly on how many texture mixed use!
MultiTexture
- 著名的www.gametutorials.com上下载的Direct3D中关于多重纹理(MultiTexture)的例子源代码
Multitexture
- 3d 游戏编程入门教程之例子源码--飞机绕茶壶
multitexture
- Directx环境下设置虚拟场景摄像机位置,用来确定用户的观察位置及观察效果。
multitexture
- VC.net direct9.0实现绘制立方体,对同一贴图应用多层纹理。
multitexture
- Directx环境下设置虚拟场景摄像机位置,用来确定用户的观察位置及观察效果。
Direct3D
- Bumpmapping is an advanced multitexture blending technique that can be used to render the appearance of rough, bumpy surfaces. The bump map itself is a texture that stores the perturbation data. Bumpmapping requires two textures, actually.
MultiTexture
- 3D游戏程序设计入门18章源码,多层纹理-Introduction to 3D game programming Chapter 18 source, multi-layered textures
multitexture
- 基于OpenSceneGraph的多重纹理映射示例-OpenSceneGraph-based sample of multi-texture mapping
PS MultiTexture
- hlsl示例程序,适合初学者,能够调用纹理,采用c++编写-hlsl sample procedure is suitable for beginners, to call the texture, the use of c++ to prepare
MultiTexture
- Rendering three Texture with DirectX HLSL
MultiTexture
- 凹凸映射示例代码,借助多重纹理实现了简单的凹凸映射(NeHe)-Mutitexture demo(from NeHe)
3DTexture
- D3纹理教程,附带PPT文档和几个源代码程序.VS2005可编译,代码比较易懂-D3 texture tutorials, with PPT documents, and a few source code program. VS2005 can compile the code more understandable
GifBlender2
- From: http://clootie.narod.ru/delphi/download_custom.html GifBlender2 sample This sample is sequel to "GifBlender" sample, below you can find list of changes: GIF s are rendered by blending two nearest frames of GIF animation on multitex
MultiTexture
- 用opengl编写的一个多重纹理例子,相当的经典,对初学者帮助很大。-Written using opengl example of a multi-texture, quite a classic, very helpful for beginners.
MultiTexture
- 利用Direct3D多达8层的纹理混合,通过设置Direct3D多层纹理混合操作,把纹理层0和纹理层1相混合,绘制出的三维物体就同时具有大理石地板和景物倒影的纹理颜色。-The use of Direct3D up to 8 layers of texture blending, Direct3D by setting the multi-layer texture blending operation, the texture layer 0 and layer 1 texture mixin
multitexture
- 用OpenGL对立方体表面加载图像,并进行旋转-The surface of the cube with OpenGL image load and rotate
MultiTexture
- OpenGL实现的一个多纹理效果,基于VS2005的开发环境,查看完整源代码需安装VS2005以上-OpenGL implementation of a multi-texture effects, based on the VS2005 development environment, see the complete source code to be installed more than VS2005
multitexture
- 如何进行纹理贴图,在每行代码中都是解释说明,便于读者学习-How to texture mapping
MultiTexture
- 本程序用vc++ opngl实现多重纹理的加载-Achieved with the vc++ opngl multiple textures