搜索资源列表
Hyperboloide.rar
- OPENGL实例:绘制双曲线体 可用鼠标对物体进行翻转,OPENGL example: mapping hyperbola
openGL-CPP
- 用openGL及C++实现的多种三维体素的绘制-With openGL and C++ implementation of a variety of three-dimensional voxel rendering
OpGL.rar
- 本程序用OpenGL实现三棱柱、六面体以及十二面体的绘制、旋转和缩放功能,而且能够处理光照和投影方式的设置。,This procedure use OpenGL to achieve prism, hexahedron, and dodecahedron drawing, rotate and zoom functions, but also the way to deal with light and projector settings.
2_5 基于opengl的六面体拼图
- 拼图游戏,基于opengl的六面体拼图,-Jigsaw puzzle, opengl based Hexahedral puzzles,
simulation-moving-use-OpenGL-in-MFC
- 许多运动物体控制的系统设计和仿真过程中,常需要形象、生动地显示被控对象的姿态及运动过程。利用开放图形程序库(OpenGL),可以直观地显示体三维运动仿真画面。-Many moving object control system design and simulation process, often require vivid display of the controlled object posture and movement. The use of open graphics libra
VolRen
- 基于QT4和OpenGL/GLSL的体绘制应用程序。实现了 GPU Ray-Casting-A QT4 & OPENGL & GLSL based volume rendering application that implements GPU Ray-Casting.
OpenGL-solidmodel-code
- 利用GLUT提供的9种三维实体分别绘制圆锥体、四面体、正方体、正十二面体、正二十面体、正八面体、球体、圆球体和茶壶模型,并应用鼠标交互菜单实现实体图和线框图之间的切换。-9 provided by GLUT were drawn three-dimensional solid cone, tetrahedron, cube, dodecahedron, icosahedron, octahedron, sphere, spherical body and the teapot model, an
OpenGL
- c++写的OpenGL3d立方体贴图演示,希望对初学者有帮助-c++ written OpenGL3d demo cube map, and they hope to be helpful for beginners
OpenGLTextureDemo
- OpenGL纹理拼贴,灯光及三维漫游Demo,程序中将给定图片的纹理贴到一个六面体上.-Collage OpenGL texture, lighting and three-dimensional roaming Demo, proceedings will be scheduled for texture paste the picture into a hexahedron on.
WOpenGL
- 用OpenGL实现正方体,台体,柱体,球体,超椭球体,环的三维创建及几何贴图-Using OpenGL to achieve cube, the Taiwan body, cylinder, sphere, super-ellipsoid, Central and geometry to create three-dimensional mapping
VolumeRenderCartesian
- 光线投射体绘制源码,用opengl实现,生成的是一个头模型-Ray Casting Volume Rendering source, opengl implementation used to generate a first model
cqr
- OPENGL在圆柱体中心差集 -OPENGL difference set in the center cylinder in the cylinder centers OPENGL Difference Sets
Smoke_shader
- 基于openGL的烟雾生成程序基于体渲染的OpenGL烟雾模拟程序,效率需要提高,烟雾纹理需要改进,有兴趣的朋友可以参考下! -Smoke generator based on openGL rendering OpenGL-based body of smoke simulation program, the efficiency of the need to improve and smoke texture needs to be improved, friends who are int
RayCasting
- 2. 程序都是用RayCasting算法绘制一个球体,体数据在运行时产生,球体以(64,64,64)为球心,64为半径,包围盒即为此球体的外切立方体,投影平面为Z=128,大小为400*400,恰为包围盒的其中一个面所在的平面,光线追踪扫描时,是按照从前向后的顺序;源码1_平行光照射下的RayCasting算法实现”中的源码如名所示,是在平行光的追踪下,球体在二维平面上颜色和透明度的成像-Raycasting
1.4
- OpenGL的简单程序,绘制简单的三维物体。程序中绘制了椎体了柱体-A simple OpenGL program, draw a simple three-dimensional objects. Program has drawn vertebral column
GameDesign
- openGL下的飞机小游戏,包含自动地图生成,阴影,天空体,碰撞检测等功能-aircraft under openGL games, including automatic map generation, shadows, sky, body, collision detection and other functions
12_mianti
- opengl用12面体深度叠代近似的模拟为圆画-Approximate simulation opengl for the round of 12-sided
Simple-shadow-volumes
- 简单的 阴影体光照实现,带骨骼动画模型,实时绘制-Simple realization of the shadow body of light, with model of skeletal animation, real-time rendering
qbw5
- Opengl贴图,并且加了光照,物体为8面体,没有地面,贴了一张方图。-Opengl map, and added a light, 8-sided object, not the ground, put up a histogram.
OpenGL-ES2.0_obj
- Android平台的APP代码(Eclipse,ADT),实现了基本3D对象(点,线,面,体)的绘制,单指与双指操控,包含三维的各种变换:平移,旋转,缩放,透视,是学习动画与仿真的入门代码.(Android platform APP code (Eclipse, ADT), to achieve the basic 3D object (point, line, surface, body) rendering, refers to a single and double finger mani