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thesimulationofsnowandrain
- 本代码是在VC环境下基于OPENGL来模拟雨雪的整个过程。-the code is in VC environment based on OpenGL to simulate rain in the entire process.
shishi-moni
- 基于粒子系统与OpenGL的实时雨雪模拟 粒子系统 opengl 纹理映射技术 物理数学 -Particle System and OpenGL-based real-time simulation of particle system snow texture mapping opengl Mathematical Physics
yuxueshishimoni
- 农业场景中下雪和积雪的实时模拟 opengl 粒子系统 雨雪 农场 纹理映射技术 融合 技术-Agriculture in the snow and snow scenes, real-time simulation of rain and snow particle system opengl texture mapping technology fusion farm
OPENGL
- 基于opengl的雨雪模拟,可以实现基本的场景图像模拟,比较逼真-Rain and snow simulation based on opengl
opengl_VS2005_MFC-Singel-document
- opengl实现粒子系统,MFC单文档,VS2005.模拟雨雪天气,粒子的速度。数量、大小可以调-oarticle system using opengl,MFC single document.simulates rain and snow,whose size/number/speed is changable
particle
- 模拟粒子系统实现雨雪天气,使用opengl实现。-particle system for rain and snow by opengl
snow-OpenGL
- c++和OpenGL实现的雨雪模拟,主要用于实现3D的雨雪效果-sleet analog c++ and OpenGL 3D effects of rain and snow, mainly for