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  1. water

    0下载:
  2. 水波纹理的实现,是通过本人理解理上的翻译过来,有些参考作用,说明了水波在opengl的产生的浅水效果-Wave texture achieved by the translation on the grounds I came to understand that some reference, describes the generation of waves in shallow water in opengl effect
  3. 所属分类:Special Effects

    • 发布日期:2017-03-29
    • 文件大小:472809
    • 提供者:陈风
  1. FluidTerrainErosion

    2下载:
  2. A realtime terrain erosion & fluid simulation running on the CPU. The simulation is implemented in C++ on the CPU and parallelized using OpenMP. Rendering is done using OpenGL. We use the eulerian or grid-based approach to fluid simulation to impleme
  3. 所属分类:3D Graphic

    • 发布日期:2016-09-16
    • 文件大小:239616
    • 提供者:pour
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