搜索资源列表
repfig
- multi-surface plotter.
SpectralSurfaceReconstructionfromNoisyPointClouds.
- We introduce a noise-resistant algorithm for reconstructing a watertight surface from point cloud data. It forms a Delaunay tetrahedralization, then uses a variant of spectral graph partitioning to decide whether each tetrahedron is inside or out
tut3_source
- Attached is a zip file with an OpenGL/ES multi-texture rotating cube I used for a project last year. It rotates a cube and maps multiple textures to the surface, and implements a frame per second counter.-Attached is a zip file with an OpenGL/ES mult
SurfaceReconstructionfromScatteredPoints
- 根据三维点云散重建表面! 是表面重建非常好的算法!-Surface Reconstruction from Scattered Points
Thorsos
- Best paper of Thoros for Rough Surface. Very useful for solving EM theory problems
D3DImageExample
- Direct 3D surface control example - we can access d3d surface by seeing this surface handling examples-Direct 3D surface control example- we can access d3d surface by seeing this surface handling examples
OPENGLNURBS
- 通过对opengl库的引用,实现了nurbs曲线面的绘制,具有3d和2d相关建模功能的极大参考借鉴作用。-By opengl reference library and realized nurbs curve surface rendering with 3d and 2d modeling capabilities related to the role of a great reference to learn from.
Elastic_wave_scattering_in_free_boundary-zeoporize
- 弹性波在自由界面散射的左普里兹方程,实现了自由界面散射反射波和透射波系数随入射角度的变化关系图,并包含求解瑞雷面波方程-Elastic wave scattering in the free interface, the left Prydz equation to achieve a free interface, the reflected wave and transmission wave scattering coefficients with the changes in incid
Surface_Modeling_with_SolidWorks
- This package contains few tutorials for beginning a Graphical Surface Design with SolidWorks. You can learn how to design free-form surfaces and how they can be manufactured further.
Beziersurface
- bezier surface plotting and creation
defgm
- Language and environment: Fortran 90 This is a sample program of The Decomposed element free Galerkin method compared with the finite difference method for elastic wave propagation, by Katou, M., Matsuoka, T., Mikada, H., Sanada, Y. and Ashida, Y.
Beizer
- Bezier Curve / Bezier Surface renderer in OpenGL. Press 1-4 to control level of details. Press l to toggle outlines. Press s to toggle smooth. Project was built using XCode, but should be easily portable to other platforms. See Sce
jck
- Intersection surface drawing.
program
- 一个在VC++环境下的运用OPENGL绘制的蓝色水面荷叶荷花图,包含源代码及运行效果图-One in VC++ environment, the use of OPENGL rendering of blue lotus, lotus leaf surface map, contains the source code and effect diagram
rcs
- :为了提高计算的精度和效率,将NURBS参数曲面应用到电大尺寸目标的RCS预估中。使用CAD软件建立模型,通 过对模型IGES文件中数据结构的分析,并以IGES文件为接口,从CAD软件模型中提取出NURBS曲面信息,然后用Cox—De Boor算法把NURBS曲面转换为Bezier益面,结合物理光学法和渐进积分展开法精确、高效的求解出任意理想导体目标曲面的 RCS-: In order to improve the calculation accuracy and effici
73nodesandpressureusingLEM
- 计算一个圆柱体漂浮在自由水面上所受到的流体作用力-Caculating Hydrodynamics of a cylinder floating on the free surface using Limited Element Method
3d-restruction
- 目的 利用 CT、 MR等获得的图像 ,重构出器官、 骨骼或组织的三维形体 ,帮助医生诊断、 治疗或制订手术方案。方法hear2Warp 算法通过将三维数据场的投影分解为错切变换( shear ) 和变形变换(warp)两步来实现三维重建 ,显著减少了计算量。先对体数据进行错切变换 ,然后在错切空间根据阈值法获取三维表面 ,根据光照模型得到三维表面的亮度 ,最后通过变形变换得到最终的结果图像。-The purpose of the use of CT, MR and other availabl
StreamingRecon_918
- Surface Reconstruction
MLS
- MLS用於3D曲面變型,可算出較為準確的法向量-This method can be used to 3D surface deformation,can figure out more accurate normal vecter
Moussa_Malab_codes
- the first code:Approximate Genetic Algorithm second code:Genetic Algorithm (GA) third code:Response Surface Methodology for Design of a PD Controller for Tanker Ship Heading Regulation forth code:optimization problem for genetic algorithms fi