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CGproject
- 用c++实现了zbuffer的消隐算法。这是计算机图形学中最经典的一个算法。-Using c++ implements zbuffer the blanking algorithm. This is the classic computer graphics an algorithm.
Z_Buffer
- mfc zbuffer 算法 vs2008-mfc zbuffer algorithm vs2008
blanking
- 在屏幕上任意绘制一个多边形,在计算机内将其表示为一个以此多边形为底面的正n边棱柱(指定高度),棱柱的各面具有不同的颜色。 用Z-Buffer算法做面消隐; 允许以棱柱中心为固定点,通过输入x, y, z方向的转动角度实现任意角度的旋转(或通过鼠标操作实现任意角度的旋转) ; 投影方式:正平行投影,并假设物体始终在裁剪空间内;-On the screen draw an arbitrary polygon, within the computer as a polygon of its
43680548ZBuffer
- 基于最新一代通用GPU--Geforce8800,在CUDA平台上开发的并行排序算法,是基于GPU的通用计算的应用程序的一个好的范例。 -Based on the latest generation of general-purpose GPU- Geforce8800, the CUDA platform, developed parallel sorting algorithm is based on general-purpose GPU computing applications
scanerzbuffer
- java版扫描线zbuffer,支持obj文件解析,有一点小问题-java version of scan lines zbuffer, support obj file parsing, there is little problem
Z_Buf
- vc++ opengl(glui) 平台 实现了zbuffer扫描线绘制算法 有使用说明及例子 详见内含的详细的说明文档-Platform: vc++ opengl (glui) Functions: a zbuffer scan line rendering algorithm Specific: see the included detailed documentation Source: the courses jobs
Z-bufferJavaApplet
- a simple applet that show zbuffer in java
Scanline_ZBuffer
- Scanline ZBuffer的一个实现-The Scanline ZBuffer an implementation
zbuggffer
- vc下zbuffer 算法的实现,有需要的可以学习下-The realization of zbuffer algorithm under VC, you can learn under
Zbuffer
- 用OPENGL和C++实现了扫描线Z-buffer算法-OPENGL and C++ achieved by scanning line Z-buffer algorithm
hb-coretext
- Set the framebuffer surface info: color buffers, zbuffer, stencil buffer.Tell draw module how deep the Z depth buffer.
hw4
- OpenGL实现flat shading,主要用于动画预览,同时也用到了ZBuffer-OpenGL achieve flat shading, mainly used for animated preview, but also used ZBuffer
sp_state_surface
- XXX this might get moved someday Set the framebuffer surface info: color buffers, zbuffer, stencil buffer. Here, we flush the old surfaces and update the tile cache to point to the new surfaces.
backward_warning
- The zbuffer must be micro-tiled and whole microtiles must be written if compression is enabled. If microtiling is disabled, it locks up.
ctor_char_pointer_error_code
- The zbuffer changes are not discarded, but held in the cache in the hope that a later clear will wipe them out.
CG_Homework_Zbuffer
- 真实感计算机图形学中的ZBUFFER算法实现。实现平台VS2012.-ZBUFFER realistic computer graphics algorithms. Implementation platform VS2012.