搜索资源列表
Paint3D
- QT+OpenGL绘制三维图形,包括正四面体,立方体,及利用帧缓存技术的水壶绘制-QT+OpenGL draw 3D image
inpolyhedron
- 判断点是否在四面体之内,输入四面体顶点以及被测点三维坐标即可得到结果。-In judging whether the tetrahedron, and three-dimensional coordinates of the vertices of the input tetrahedral measured point to get results.
inpolyhedron
- 判断点是否在四面体之内,输入四面体顶点以及被测点三维坐标即可得到结果。-In judging whether the tetrahedron, and three-dimensional coordinates of the vertices of the input tetrahedral measured point to get results.
GL-teapot
- OpenGL 模型绘制实例,实现线框正四面体,实体正四面体,线框正八面体,实体正八面体,线框球面,实体球面,线框茶壶,实体茶壶,线框球面线框圆锥面,线框圆环面绘制-Examples of model rendering OpenGL realize wireframe tetrahedron, the entity tetrahedron, octahedron wireframe, solid regular octahedron, wireframe sphere, spherical e
Delaunay-tetrahedron-
- 基于Delaunay四面体剖分的网格分割算法_胡建伟.rar-Segmentation algorithm based on Delaunay Triangulation mesh _ Hu Jianwei. Rar
miconvexhull_0e56c5cabbef
- denaunay四面体的开源代码,主要是采用denaunay 三角形插值方法来生成四面体-the code of denaunay tetrahedron
3D-rendering
- 用OpenGL绘制一个四面体,并打上光照,通过读取bmp文件,实现纹理映射。-OpenGL rendering with a tetrahedron, and marked light, by reading bmp files, to achieve texture mapping.
VertexVein
- 基于opengl的四面体绘制,有带光照效果的纹理贴图。-Based on the tetrahedral opengl rendering, texture mapping with lighting effects.
colorcube
- 计算机图形学中正四面体的绘制,以及动态正四面体的旋转。-Computer graphics rendering CKS tetrahedron, and dynamic tetrahedral rotation.
Tetra_RGB_Lab(1)
- 该程序实现了从RGB空间模型到Lab模型的转换,分别采用三线性插值法与四面体插值法,并绘制出不同模型精度分布图,进行了比较,非常好运行。-The program implements the conversion RGB to Lab space model models were used to tri-linear interpolation method with tetrahedral interpolation method, and draw out the different d
MergeMeshSrc
- 一个新的合并方法,多重网格(在一个共同的坐标)在一个单一的拓扑正确的网。这种方法是基于约束Delaunay四面体化和图割优化-a new merging method of multiple meshes (in a common coordinate) into one single topologically correct mesh. This method is based on the constrained Delaunay tetrahedralization and graph
网格划分源码
- 该源码实现对图形的三角形,四边形,四面体等网格划分。功能强大
Tetgen
- Tetgen是一个生成四面体网格的开源工具,四面体化,已经进行编译,带有历程。只需将tetgen.lib链接入程序调用即可-Tetgen is an open source tool for generating tetrahedral mesh, and it has been compiled, and has a history. Simply put the tetgen.lib link to the program call
tetgen1.5.1-beta1
- 实现四面体化的tetgen分割1.51版本-Realization of tetgen tetrahedron split version 1.51
5ce14cad-6039-44c7-aabb-c23a5c653801
- 基于OPENGL的球体绘制程序 通过递归细分四面体生成球体--Sphere drawing program based on OPENGL
3D-resistivity-inversion-
- 地表起伏地形在野外矿产资源勘察中不可避免,其对直流电阻率法勘探影响巨大.近年来,电阻率三维正演 取得诸多进展,特别是应用非结构网格我们能够进行任意复杂地形和几何模型的电阻率三维数值模拟,但面向实 际应用的起伏地形下电阻率三维反演依然困难.本文基于非结构化四面体网格,并考虑到应用GPS/GNSS时,区 域地球物理调查中可非规则布设测网的实际特点,实现了任意地形(平坦或起伏)条件下、任意布设的偶极
111
- 基于opengl和VC的简单的三维旋转结构,包括四面体和立方体的旋转,可以学习透视投影的基本方法-opengl VC
pingmiangongshifa
- 消隐算法中的平面公式法。一个四面体和一个点,以这个点位观察点能看到四面体的部位。-Planar blanking algorithm formula. A tetrahedron and a point to this point to observe the tetrahedral site to see.
Texture_Programming
- 计算机图形学对纹理贴图进行编程,先生成一个四面体,然后对给定图片贴图到四面体上-Texture mapping computer graphics programming
Rotate_Programming
- 计算机图形学用OpenGL编程四面体旋转源代码,并且有旋转视频-Computer Graphics with OpenGL programming source code tetrahedral rotation, and rotating video