搜索资源列表
tu
- matlab绘制三维地形图,包含数据和程序,是2011建模题-sfhjrt rtrthrth
dixingxuanran
- 实现三维地形渲染,根据要求,渲染成不同颜色来增强显示-Three-dimensional terrain rendering, as required, up into different colors to enhance the display
fill_win_algorithm
- 本代码用逐窗口的填充法来减少地形阴影的影响,恢复阴影信息-Filling method used to reduce the impact of terrain shadows
demo
- GOOGLE MAP api 7个案例。 CurrentAddress 得到当前位置 gMap 地形 路线 GoogleMapDemo 当前位置 MAP 绘制路线 MapView 放大缩小 WeatherMap 在MAP上添加图片 WorldCities 城市经纬度的切换 以及 动画切换效果-GOOGLE MAP api 7 cases. CurrentAddress get current location gMap terrain route GoogleM
TerrainModel
- 三维随机分型地形图,随机产生的地形,很有真实感,可以用来做虚拟地理环境,虚拟景区游览,网络游戏等~~ 基于OpenGL,vs2005~~.-Random three-dimensional topographic map type, randomly generated terrain, very realistic, can be used to make the virtual geographical environment, the virtual area tours, online
guocheng2bu
- 第二步骤地形编程,生称静态面片的步骤,执行效率还不错-The second step terrain programming, students said the steps the static patch, good efficiency in the implementation
zzTerr
- 基于dx9.0的地形渲染的例子,包含了一个地形网格的计算方法的类,可以方便地集成到你的工程中去。-Terrain rendering based dx9.0 example, contains a topographic grid of the calculation method of the class, can be easily integrated into your project to go.
VCPPOpenGLHigh-levelVisualDev
- 8个源代码,属于Opengl高级编程与可视化系统开发(系统开发篇)的源码,包括:导弹飞行、飞机飞行、三维场景编辑器,三维地形模拟、模拟cs游戏、粒子系统等多个软件-8 source code is Opengl advanced programming and visualization system development (system development chapter) of the source code, including: missile flight, aircraft,
MYLOD
- 在openGL设置的环境中,实现地形的三维效果-Set in openGL environment, to achieve three-dimensional terrain effects
MyTerrain1
- OpenGL三维地形的模拟,利用高程数据的生成方法主要是利用分形的自相似原理。-OpenGL 3D terrain modeling, using elevation data generation methods is the use of fractal self-similarity principle.
GeoVR
- 基于空间数据的三维地形按规定路径漫游可视化的程序-Space-based three-dimensional terrain data required to visualize the path of the roaming process
simple_vertex_texture
- 参考Nvidia官方网站 http://download.nvidia.com/developer/SDK/Individual_Samples/samples.html,然后自己编写的在VC2003以上版本运行的用Vertex texture fetch 技术实现地形的程序,实现了让高程图“立起来”。里面有我的详细的说明。-Vertex texture fetch
MassTerrinXp
- 大规模地形真三维可视化系统设计与实现,对学习三维帮助很大。-True three-dimensional terrain visualization of large-scale system design and implementation of three-dimensional study of great help.
maingui
- 基于地形图片的电磁场强覆盖matlab源代码,供大家交流-matlab source code to forecast electromagnetic covering based on pographic images,for all to share
CSfangzhenchengxu
- OPENGL CS仿真程序,可以导入3D模型,碰撞检测,可以,实现CS地形漫游。-OPENGL CS simulation program that can import 3D models, collision detection, you can achieve CS terrain walkthrough.
RASTeR
- 经典的地形绘制的RASTeR方法介绍。可对基本的地形绘制方法有所了解。-The classic method of terrain mapping of RASTeR introduction. For basic understanding of the terrain rendering method.
Chapter-1
- Focus On 3D Terrain Programming这本书的第一章代码,展示了地形渲染算法中的ROAM算法是如何构网的-The demo shows what a simple tessellation of the ROAM algorithm looks like.
sdfsdf
- 自己编写的用于创建三维地形结构的TIN编程方法,通过动态链接库调用方法,直接使用-failed to translate
Three-dimensional-game-scene
- 游戏爱好者学习代码,3d游戏场景。包含4部分:地形、LOD、天空盒、水面。directX9.0-Enthusiasts learn the game code, 3d game scene. Contains four parts: terrain, LOD, sky boxes, water. directX9.0
EAGLEBROOK-SITE
- 美國麻省eagle brook地形圖.包括建筑,等高線,植被公路-site cad dwg, eagle brook, Massachusetts, USA