搜索资源列表
Rubber-band
- 橡皮筋矩形选块或画图,鼠标不断移动时矩形的大小可以随之变化-Rubber band selection rectangle block or drawing, constantly moving the mouse to change with the size of the rectangle
23
- 用GDI实现画直线时的橡皮筋效果.zip-A straight line drawn with GDI achieved when the rubber band effect. Zip
tracker
- 该程序可实现橡皮筋区域选择,以选择图形大小-The program enables a rubber band region selection, to select the image size
c_viewportrubberbanding
- buiw的橡皮筋特效代码,做主菜单类的同学肯定需要,上传了~-buiw viewport rubber banding
SuperLine
- 用flex和actionscr ipt3实现“橡皮筋”绘制直线的功能,仿AutoCAD的直线绘制,可以作为结构分析软件前处理使用-Using flex and actionscr ipt3 achieve " rubber band" drawing a straight line features, imitation AutoCAD drawing a straight line can be used as pre-treatment using structural a
tuxingeiweijihubianhuan
- 图形二维几何变换。采用橡皮筋技术-Graphic two-dimensional geometric transformations. Using rubber band technology. . . . . . . . . .
PolygonFill
- 计算机图形学橡皮筋填充程序使用opengl-Computer graphics using opengl program filled rubber band
chap3-1
- opengl—— 实现橡皮筋技术。完美运行,简单易懂!-Rubber band technology
31102
- 自己用书上的程序改的,用橡皮筋技术画矩形的小程序,写了注释,仅供新手参考。-Own book on with the reform program, draw a rectangle with a small rubber band technology program, wrote a note, for novice reference.
wxqdrawBeta
- 精心设计的用C++编程的很好用的绘图小工具,包括画直线,椭圆,矩形,兼有橡皮筋功能-Designed with a good C++ programming with a small drawing tools, including drawing a straight line, oval, rectangle, both rubber band function
3.11
- 折线和矩形的橡皮筋绘制技术,并采用右键菜单实现功能的选择-Rubber band line and rectangle drawing techniques, and using context menu options to achieve functional
graphicsdraw
- 用OPenGL画直线和圆,实现橡皮筋技术,在MFC下实现-With OPenGL draw a line and round, realize the rubber band technology, realize the MFC
graphic
- MFC基本图形绘制实现,包括橡皮筋划线,曲线等-MFC to achieve basic graphics rendering, including rubber bands crossed, curve
xiangpijin
- 橡皮筋技术带右键菜单功能,实现直线和矩形的橡皮筋技术,并采用右键菜单功能选择-Right-click menu functions with a rubber band technology, to achieve a straight line and rectangle rubber band technology, and feature selection using right-click menu
Bresenham2
- Bresenham算法绘制线段并利用“橡皮筋”功能绘制折线。将绘制的折线连接成多边形,并选择种子填充法或扫描线填充法进行填充 鼠标交互生成矩形裁剪框,实现对绘制的折线的裁剪 -Bresenham algorithm for drawing lines and using the " rubber band" feature to draw a line. The line will connect into a polygon drawing, and selec
tracker
- 橡皮筋类的使用,可以随意拖动,任意放大缩小-Use a rubber band class
Bresenham
- 实现了Bresenham画线算法,实现了橡皮筋功能,并且实现了种子填充算法,同时对种子填充算法进行了改进,解决了种子填充算法过于耗资源从而导致内存溢出的缺点。-Bresenham line drawing algorithm implemented to achieve a rubber band function, and to achieve a seed filling algorithm, while the seed filling algorithm has been improve
3-11
- 图形学中的橡皮筋技术,能够运行橡皮筋技术,且可变换颜色-Graphics technology in the rubber band, rubber band technology to run, and can change color
xiangpijin
- 1.学习掌握橡皮筋绘制技术 2.熟悉opengl编程流程 3.利用绘制折线完成橡皮筋 4.采用右键菜单实现功能选择 -1. Learn the rubber bands rendering technology 2. Familiar with opengl programming process 3. Use draw line complete rubber band 4. The right menu selection function
Rubber-band-technology
- 利用橡皮筋技术来进行划线,通过点击窗口的一点来确定直线位置-Use a rubber band to the dash, click on the window a little to determine the linear position